Epic Games

AppWizard
September 30, 2026
Silent Hill: Townfall update 1.3.1 was released on September 24 for PC users on Steam and the Epic Games Store, addressing minor bugs such as reducing gameplay stuttering from shader precompilation issues. Players continue to report several known issues, including: - Framerate drops: Inconsistent frame rates and sudden drops in specific areas. - Crashes/freezes on PC: Crashes and brief freezes reported by users. - AMD Radeon crashes: Increased crashes for Radeon users with ray tracing enabled; disabling this feature is suggested. - Controller double-input: Some controllers registering inputs twice; disabling Steam Input may help. - Puzzle/progression bugs: Glitches hindering puzzle progression; restarting from the previous checkpoint is suggested. - Black-screen during a cutscene: Reported occurrence of a black screen during a significant cutscene. - DLC not unlocking: Initially, some Deluxe Edition and pre-purchase DLC failed to unlock, but this has been fixed. - The Weight stealth sections: Developer acknowledged player concerns regarding stealth encounters and is working on gameplay balancing.
AppWizard
September 30, 2026
An open-source, unofficial Nvidia GeForce Now client named Kasumi has been developed for jailbroken Nintendo 3DS consoles, allowing users to stream PC games directly on devices like the Nintendo 3DS, 3DS XL, and 2DS XL. Kasumi enables customization of control schemes and connection settings and supports a library of games from platforms such as Steam, Epic Games, and Ubisoft Connect. It utilizes Nvidia's servers for game rendering while the 3DS handles video and audio decoding and controller input. The application is designed to work within the limitations of the 3DS, capping frame rates at 30fps and bitrates at approximately 1Mbps. Server latency ranges from 60ms to 80ms, and a buffer is included to enhance gameplay experience. Kasumi allows for user-friendly control mapping and is compatible with the free version of GeForce Now, which includes a waiting queue and session limits. The project is still in active development, meaning users may experience some inconsistencies.
AppWizard
September 30, 2026
Starting September 30, 2026, Google will implement changes to the Android game distribution economics through the Google Play Games Level Up program, reducing the commission on game revenue exceeding million annually from 20% to 15%. Developers must launch their games on Android simultaneously with other platforms to qualify for this discount; otherwise, they will be ineligible for six months. The new fee structure includes a baseline rate cut to 10% on the first million and 20% on earnings above that, while the Level Up program allows qualifying titles to pay 15% on revenue beyond the first million. The rollout of the Level Up program will begin in Australia, the European Economic Area, Japan, the United Kingdom, and the United States on September 30, 2026, followed by South Korea on December 31, 2026, and the rest of the world on September 30, 2027. If a game launches on a non-Android platform first, it will face a six-month waiting period before qualifying for Level Up pricing. Existing games launched before September 30, 2026, are exempt from this penalty.
AppWizard
September 25, 2026
Official representatives of the Silent Hill series have acknowledged technical challenges with the PC versions of Silent Hill: Townfall and are working on a patch to address performance issues reported by early users. This update will target the game versions on Steam and the Epic Games Store, with a release date to be announced once finalized. Players have reported significant frame rate drops, frequent stutters, and unstable optimization, with some experiencing processor temperatures reaching 90°C and spiking at 100°C. There are concerns about refund requests and negative impacts on user ratings due to the lack of fixes since the launch of version 1.0. Despite these issues, some players appreciate the game's atmosphere and gameplay. The development team is prioritizing the resolution of these performance problems, with updates to be provided on the studio's official website and social media.
BetaBeacon
September 25, 2026
Aniimo, a new creature-catching game, has been released on iPhone by Pawprint Studio. The game allows players to capture over 200 creatures known as Aniimo and merge with them to utilize their abilities for combat, traversal, and puzzle-solving. Aniimo has gained popularity with over 100,000 concurrent Steam players and positive reviews for its art style and combat mechanics. The mobile release offers full cross-platform play and cross-progression with PS5, Xbox Series X|S, and PC, as well as online co-op, PvP modes, and a Homeland system. The game is available for free on the App Store with in-app purchases and is accessible on Android, PS5, Xbox Series X|S, Steam, and the Epic Games Store.
AppWizard
September 24, 2026
The Massaschade & Consument Foundation has filed a lawsuit against Epic Games, alleging that Fortnite uses deceptive marketing tactics targeting younger players. The foundation claims that countdown clocks during gameplay create a false sense of urgency for limited-time offers, which often remain available after the timers expire, leading to confusion and potential overspending. The lawsuit raises ethical concerns about the responsibility of game developers to protect young gamers. The outcome could impact marketing strategies and consumer protection laws in the gaming industry.
BetaBeacon
September 24, 2026
Players in Aniimo take on the role of Pathfinders exploring Idyll and discovering over 200 magical creatures. The game's Twining mechanic allows players to merge with their Aniimo and control them directly, unlocking various abilities. The launch introduces new creatures like Squarrel, Squashel, and Sparkelf, along with different biomes, weather conditions, rarities, and forms for collecting Aniimo. Players can also customize their Homeland, farm resources, decorate their space, and enjoy multiplayer features with friends. Aniimo supports full cross-play and cross-progression between mobile, PS5, Xbox Series X|S, and PC, allowing players to switch platforms without losing progress. The game is available on iOS, Android, PS5, Xbox Series X|S, Steam, Epic Games Store, and aniimo.com, making it accessible for players at home or on the go.
BetaBeacon
September 24, 2026
Pawprint Studio releases free-to-play creature-catching open-world RPG Aniimo for mobile platforms, featuring cross-platform and cross-progression capabilities. Players can collect and merge over 200 Aniimo, explore the world of Idyll, and customize their own slice of the world. Multiplayer features include the ability to call for help, invite others to locations, and follow other players.
Winsage
September 21, 2026
In 2026, Microsoft introduced Xbox mode for Windows 11 users to enhance the gaming experience, responding to the popularity of Valve's SteamOS. Xbox mode transforms the Windows interface by removing the taskbar and providing a layout suited for controller users, organizing game libraries within a revamped Xbox app. To enable Xbox mode, users must navigate to Settings > Gaming > Xbox mode and toggle the feature on. A gamepad must be connected, and users can access Xbox mode using keyboard shortcuts or through the Xbox app. While Xbox mode streamlines access to games from various platforms, it does not inherently improve gaming performance; users should enable Game Mode separately for that purpose. Xbox mode consolidates access to multiple game launchers, allowing users to launch games directly without opening their respective launchers. Additionally, Xbox Game Pass subscribers can access their library within Xbox mode, and the Cloud Gaming tab allows setting Nvidia GeForce Now as the default streaming service.
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