equipment

AppWizard
January 15, 2026
A significant update for Monster Train 2, titled Destiny of the Railforged, will be released in early February as the game's first paid DLC. It introduces a new clan, the Railforged, and a gameplay mode called Soul Savior. In Soul Savior, players battle to reclaim souls from a final boss named the Lifemother, with unique mechanics that enhance gameplay. Players can unlock and upgrade over 30 souls, each providing powerful enhancements and strategic options. The Railforged clan specializes in boosting the pyre's attack power and features new units and mechanics. Additionally, the Wurmkin clan will receive a free update with new designs and balance adjustments. Pricing details for the DLC have not been disclosed.
AppWizard
January 10, 2026
The BioWare Anthem servers will shut down on January 12. Anthem was launched nearly seven years ago but never fully realized its potential. Despite initial excitement and captivating gameplay mechanics, the game suffered from a lack of mission variety, limited equipment options, and slow narrative pacing. BioWare announced in February 2020 that it would halt seasonal updates to focus on a "substantial reinvention," but a year later confirmed that Anthem was effectively dead. The game is remembered for its promise and the nostalgic experiences it offered to players.
AppWizard
January 5, 2026
Code Vein 2 has been announced and is set to launch on January 29, priced at .99 / £54.99. The game retains core mechanics from the original, including checkpoints called Mistles and a system for reclaiming lost currency called Haze. It features extensive character customization, with a detailed editor and various Blood Codes that influence play style. Combat dynamics include faster-paced encounters and new weapon types, such as twin blades and rune blades, with over 200 Formae to master. The narrative involves Blood-drinking Revenants and human hunters in an apocalyptic setting, with players awakening 100 years after a catastrophic event. Companions can assist in combat and revive players upon death, adding strategic depth. Exploration has improved, with more complex dungeon layouts and navigation aids.
BetaBeacon
January 2, 2026
- Rockstar Games' Red Dead Redemption was released on mobile in 2025, including the original story campaign and Undead Nightmare expansion, priced at .99 or available through a Netflix subscription. - Subnautica also transitioned to mobile, offering a survival adventure set on an alien oceanic planet, optimized for touch controls and supporting controllers, priced at .99. - Persona 5: The Phantom X delivered a mobile-specific RPG experience with gacha mechanics and turn-based combat, maintaining ties to the original Persona 5 storyline, and offering free-to-play mechanics. - Where Winds Meet is an open-world wuxia title on mobile with demanding hardware requirements, featuring cross-progression support and light monetization. - DREDGE brought its Eldritch fishing simulation to mobile, included in Google Play Pass for subscribers, priced at .99. - Cassette Beasts is a premium turn-based RPG inspired by Pokémon on mobile, offering cassette monster collection and combat, priced at .99. - Destiny: Rising brought the FPS MMO experience to mobile for free, with typical NetEase monetization strategies. - Enter the Gungeon and Exit the Gungeon were released on mobile simultaneously, offering bullet hell and platforming gameplay with touchscreen and controller support. - Prince of Persia: The Lost Crown combined platforming and Metroidvania elements in a 2.5D action-adventure on mobile, offering offline play and full controller support.
AppWizard
December 30, 2025
The author apologizes to Yuya Tokuda, the director of Monster Hunter Wilds, for not using the weapon swap feature despite playing the game for over 100 hours. The game has received a rating of 4.5 out of 5 and is considered one of the year's best, but it has inconsistencies that affect player experience. Capcom has struggled with defining a clear direction for the game, particularly with the PC port facing performance issues. The difficulty of new quests varies significantly, leading to a lack of consistent challenge. Changes to the armor system have resulted in more powerful loadouts, but the introduction of tougher monsters may have been an overcorrection. The author's enthusiasm for Artian weapons has diminished, viewing them as tedious and detrimental to the crafting experience, suggesting they should be removed or made cosmetic.
AppWizard
December 29, 2025
Zombies in Minecraft spawn in dimly lit areas, pursue players, and are harmed by sunlight unless sheltered. They can break wooden doors on hard difficulty, pick up weapons or armor, and can chain-aggro when one groans. In Survival Mode, they motivate players to build defenses, provide rotten flesh for dogs, and offer experience points. In Creative Mode, they are used to test mob farms and traps, with customizable skins available. In Adventure Mode, they are utilized for scripted events and challenges. Recent updates have improved their pathfinding, spawn dynamics, sound design, and textures. Players can prevent spawns with light, use shields, gain height advantage, farm zombies for XP, and keep extra blocks for emergencies.
AppWizard
December 25, 2025
The enchanting system in "Minecraft" involves three main components: the enchanting table, anvil, and grindstone. The enchanting table uses lapis lazuli and experience levels to apply enchantments, while the anvil combines enchanted items and books, and the grindstone removes enchantments for XP. Enchantments range from I to IV or V and are specific to gear types. Players typically start with the enchanting table for initial enchants and refine gear using enchanted books obtained through various means. For armor, players should prioritize Protection IV, Unbreaking III, and Mending, followed by utility enchantments. Helmets often include Protection IV, Unbreaking III, Mending, Respiration III, and Aqua Affinity, while boots focus on utility with similar core enchantments. Weapons should be tailored to roles, with swords often featuring Sharpness V, Looting III, and Unbreaking III. Bows typically include Power V and either Infinity or Mending, while tridents have Loyalty or Riptide, Impaling V, and Unbreaking III. Tools, especially pickaxes, are prioritized for resource gathering, with common setups including a Fortune III pickaxe and a Silk Touch pickaxe, both requiring Efficiency V, Unbreaking III, and Mending. General rules to avoid high anvil costs include combining books before applying them to items and managing work histories effectively. Players often upgrade gear gradually rather than aiming for perfect gear early on, and many maintain separate work and display sets of gear. Repairing with raw materials does not incur a work penalty but cannot restore enchantments, while some sub-optimal enchantments can be strategically beneficial in certain situations.
AppWizard
December 19, 2025
The Steam Replay for 2025 reveals that the median Steam user engaged with four games, while the median PC Gamer writer tackled 69 games. The median Steam user unlocked 11 achievements, whereas the PC Gamer team unlocked 565. The average Steam user had a daily gaming streak of six days, while the PC Gamer team achieved a streak of 36 days. Additionally, Steam users dedicated 14% of their gaming time to titles released in 2025, while the PC Gamer team allocated 56%, with a median of 63% on new titles.
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