In June 2000, PC Gamer UK highlighted the emerging world of esports, featuring professional gamers Amir Haleem and Sujoy Roy, who had earned significant prize money and were considering transitioning to full-time gaming careers. The magazine suggested that gaming could become a viable profession, drawing parallels to sports figures like David Beckham. By 2025, Haleem became CEO of a blockchain company, while Roy led partnerships at OG esports, reflecting the evolution of professional gaming careers amid ongoing concerns about sustainability and burnout.
The 2000 Channel 4 Dispatches documentary 'Video Nasties' sparked debates about violent video games, claiming they could influence players' perceptions of real-world situations. Anticipation for Team Fortress 2 was high, with promises of innovative gameplay elements, while Bungie's Halo was initially expected as a PC-exclusive but was designed for console controls. The summer of 2000 saw few notable game releases, with The Longest Journey receiving modest reviews. Additionally, Bluetooth technology was beginning to gain traction in the market, although its use in competitive gaming was met with skepticism.