The Last of Us Part II is set to launch on Steam on April 3, marking a shift in Sony's strategy to release titles across multiple platforms. The porting process involves adapting the game from PlayStation hardware to PC, which presents challenges due to differences in architecture and the need for customizable experiences for PC gamers. The development team, including members from Naughty Dog and Nixxes, has implemented a system for real-time shader compilation to enhance performance. The port will also include new characters and gameplay modes, while maintaining the original narrative. Extensive collaboration between Naughty Dog and Nixxes has ensured support for various input devices and accessibility options.