Tarn Adams, co-creator of Dwarf Fortress, revealed in an interview that he was unaware of the game's significant following for many years. He recalled a moment around 2013 or 2014 at PAX in Seattle when he realized the game's impact, as most indie developers there recognized Dwarf Fortress and reacted with enthusiasm. Adams expressed a desire to have promoted the game more actively in its early years, noting that he had only met a few other developers from 2006 until around 2013 and described himself as "not a very social person" at that time. He reflected on the game's status as "outsider art" and considered giving his younger self advice to engage more with the gaming community.