868-Back is a roguelike puzzle game created by Michael Brough, set on randomly generated 6x6 grids where players navigate through eight floors filled with enemies. Players use limited resources to acquire weapons and currency while accumulating points, with each collected item spawning additional adversaries. The game features single-screen gameplay that encourages strategic thinking and adaptability, transforming the grid into a dynamic environment for creative play. It builds upon Brough's earlier title, 868-Hack, while expanding its scope and offering constant surprises.