explosion

AppWizard
May 13, 2026
Mojang has released the seventh snapshot for Minecraft Java Edition 26.2, introducing several new features: - A Friends List has been added, accessible via a new button and keybind ("O"), with tabs for managing friends and pending requests. Player presence is indicated, and notifications for friend request activities are included. Privacy settings can be managed in Online Options, though there are known desynchronization issues. - Players can now convert singleplayer worlds to online multiplayer through a new Multiplayer Options screen, offering two connection methods: Invite to World and Request to Join World. The previous Open to LAN screen has been replaced. - A new music disc titled Bounce by fingerspit is available in Mineshaft Chest Minecarts in Sulfur Cave biomes, along with five new background music tracks and activated biome music for Sulfur Caves. - Changes to Potent Sulfur include randomized geyser eruption times and the ability to erupt when a Lava block is placed underneath. Noxious Gas can spread through non-collidable blocks, and erupting Potent Sulfur can propel entities. - Bug fixes include resolving game crashes during legacy world upgrades, addressing issues with Wardens and Sulfur Spikes, enabling bucketed Sulfur Cubes to despawn, and correcting the TNT explosion advancement trigger.
AppWizard
May 3, 2026
Mojang has released the Minecraft 26.30.25/26 Beta and preview build, introducing new features such as Geysers that launch players skyward and Sulfur Cubes that can absorb TNT blocks with varying fuse times based on activation methods. The update includes bug fixes, such as correct generation of iron doors and stone buttons in strongholds, crafting adjustments for Sulfur Spikes, and improvements to video settings and user interface. Technical updates feature the transition of four entity components to the 1.26.30 format, the addition of voxel shapes for 46 vanilla blocks, and a new SoundInstance API class for sound playback control.
AppWizard
May 1, 2026
Yogscast Games is releasing a roguelike game titled The Subminer, set in the icy depths of Enceladus, one of Saturn's moons. Players control a prototype bio-droid tasked with scavenging resources and escaping dangers in a procedurally generated underwater environment divided into three depth levels. Upon death, players return with upgrades for further attempts. The game features a submarine for navigation and support, while players can also dive into tighter spaces as a diver, facing increased vulnerability. The Subminer is developed by Tech Turtles and is set to launch on Steam in 2026. Players can wishlist the game for notifications upon release.
AppWizard
April 29, 2026
In Minecraft 26.2 Snapshot 5, Mojang introduced explosive Sulfur Cubes that can absorb TNT blocks, transforming into volatile entities. When ignited by fire or Redstone, they have a 6-second fuse, while explosions can trigger a random fuse time of 0.75 to 3 seconds. Once primed, they are immune to damage, and the TNT block cannot be harvested with shears. Additionally, Potent Sulfur blocks can interact with water and magma to produce geysers that launch water particles and nearby entities into the air. Hoglins have been reclassified as hostile and will no longer spawn in Peaceful mode. New sound effects accompany the geysers and Sulfur Spikes. To create an Explosive Sulfur Cube, a Sulfur Cube must absorb a TNT block, and geysers are produced when a Potent Sulfur block is placed above a Magma block or submerged under 1-4 water source blocks within a Sulfur Pool.
AppWizard
April 29, 2026
The 26.2 Snapshot 5 introduces several new features, including an explosive archetype for the Sulfur Cube and the addition of erupting Geysers formed by Potent Sulfur. The new Sulfur Cube archetype, called Explosive, shares properties with the Regular archetype but has higher air drag and can absorb TNT blocks. When primed, absorbed TNT has a fuse time of 6 seconds when ignited by fire or Redstone, and a randomized fuse time between 0.75 and 3 seconds when primed by an explosion. Sulfur Cubes with absorbed TNT cannot be picked up or damaged, and no Small Sulfur Cubes will spawn upon explosion. Potent Sulfur creates Geysers when placed above a Magma block and under water, sending water particles skyward at random intervals. Various adjustments have been made to mob hitboxes, and Hoglins are now classified as hostile and will not spawn on Peaceful difficulty. New sounds for Geyser eruptions have been added, and Touchscreen Mode has been removed. The Data Pack version is now 104.0, and the Resource Pack version is 86.2. New particles related to Geysers have been introduced, and several bugs have been fixed in this update.
AppWizard
April 24, 2026
Titanfall is a celebrated first-person shooter series that was halted by EA at its peak, largely due to its release timing between Battlefield 1 and Call of Duty: Infinite Warfare. A spiritual successor called ShatterRush has been developed by Tetra Studios, a two-person team, and is available as a pre-alpha build on Steam. The game features a speed-running tutorial, fluid movement mechanics, and allows players to pilot mechs with combat capabilities similar to Titanfall. ShatterRush introduces environmental destruction, enabling players to demolish surroundings and create new pathways. The developers plan to release updates approximately every two weeks to enhance the game.
Winsage
March 27, 2026
Babylon.js 9.0 has been released, marking the most extensive update to date, featuring new tools and enhancements for web developers. Key features include: - Clustered Lighting: Accelerates per-pixel lighting calculations by grouping lights into screen-space tiles and depth slices, improving performance in scenes with many lights. - Textured Area Lights: Area lights now support emission textures, allowing images to be used as light sources for realistic lighting effects. - Node Particle Editor: A visual tool for creating complex particle systems using a non-destructive node graph interface. - Particle Flow Maps and Attractors: Introduces flow maps for controlling particle movement and gravity attractors for dynamic effects. - Volumetric Lighting: A system for realistic light scattering through fog and haze, with configurable parameters for artistic control. - Frame Graph: A Directed Acyclic Graph (DAG) system for managing the rendering pipeline, optimizing GPU memory usage by over 40%. - Animation Retargeting: Allows animations from one character to be applied to another with different skeleton structures, enabling animation sharing across diverse characters. - Advanced Gaussian Splat Support: Enhancements for Gaussian Splatting, including support for multiple file formats, shadow casting, and the ability to create and modify splat data programmatically. These features enhance the capabilities of Babylon.js for creating immersive web experiences.
AppWizard
March 17, 2026
Two fantasy-themed sandbox titles, Hytale and Enjoy Studio's Everwind, have recently emerged, with Everwind featuring airships as a unique gameplay element. The game invites players to scavenge, craft, and explore in a procedurally generated world made of destructible voxel blocks, reminiscent of Minecraft. Players gather resources to create weapons, armor, tools, and furniture, while the game’s aesthetic evokes a muted, medieval fantasy atmosphere. Everwind's world consists of vast oceans and diverse islands, some floating in the sky. Players can engage in crafting and combat, with a stamina-based system that enhances gameplay. The process of salvaging and constructing airships involves scanning parts for blueprints and gathering essential components. Initial experiences may include challenges such as resource scarcity and unexpected events, but these can lead to deeper exploration. Air travel mechanics allow players to set speed and elevation, though early travel can be slow and lacks engaging distractions. The game is currently in early access and has the potential for growth and improvement over the next year.
AppWizard
March 2, 2026
This week features a variety of new PC game releases, including: - The Abbess' Garden: A life simulation game set in the 17th century where players restore a botanical sanctuary. - Sad God: A game where players navigate a shaft filled with threats to reach the surface before lava engulfs them. - The Legend of Khiimori: An open-world courier game set in 13th-century Mongolia, now in early access. - Esoteric Ebb: A single-player CRPG where players investigate an explosion at a teashop during an election. - Legacy of Kain: Defiance Remastered: A remaster of the classic title focusing on narrative and choice. - Humanica: A city-building game where players can edit the landscape of their prehistoric city. - Luxman Moonlit Market: A night market simulation game with a unique art style. - Scott Pilgrim EX: A side-scrolling brawler based on the Canadian comic book series. - Slay the Spire 2: The sequel to the roguelite deckbuilder, now in early access. - Card Cultivation: A game combining elements of Cultist Simulator with Chinese mythology. - Planet of Lana II: A puzzle-platformer where players save a cyborg world alongside a kid and their pet. - Age of Barbarians Chronicles: An action game with a sword-and-sorcery theme. - Here Comes The Swarm: An early access survival RTS where players fend off gigabeetles. - Marathon: Bungie's reboot of the classic FPS set in a rich lore universe. - Ratcheter DX: An adventure game challenging players to escape a sunken ice base. - Mr. Peregrino: A game set in the 19th century where players manage food supplies while escorting pilgrims. - Over The Top: WW1: A game where players experience the frontlines of World War I. - Aethus: A game where players investigate a lost science expedition on a desert world. - Post-Apocalyptic Technician: Players repair Stroggs as an underground technician. - Frog Abundance: An exploration game centered around frogs in various time periods. Team members at RPS express interest in different titles, with Ollie favoring Marathon, James interested in Planet of Lana, Mark leaning towards automotive adventures, and Julian considering writing about Slay the Spire 2.
AppWizard
February 22, 2026
TNT in Minecraft Bedrock is crafted using five units of sand and four units of gunpowder, arranged in a cross shape in the crafting grid. It can be activated through various methods, resulting in significant explosions. Custom TNT allows players to create unique explosions using command blocks, redstone mechanics, and innovative designs like TNT cannons and traps. Advanced techniques include mastering redstone circuits, TNT duplication, and utilizing data packs for further customization. Safety measures are essential when testing custom TNT, including using a controlled environment, protective gear, and regular backups of the game world. Common issues include TNT not exploding, unexpected explosion effects, and lag, which can be resolved by checking redstone circuits, adjusting parameters, and limiting the number of TNT blocks used.
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