farming

AppWizard
January 15, 2026
Hytale has entered early access, offering players a vibrant world to explore. Early-game guides are being developed to assist newcomers with topics like smelting and server setups. The game is inspired by Minecraft but features unique elements. Key observations from the early game include: 1. Players can fell an entire tree with a single punch, resulting in an explosion of wood, sticks, and sap. 2. Overworld mobs, such as squirrels and rabbits, have more health than expected, requiring multiple hits to defeat. 3. Ores glimmer faintly in underground caves, making them easier to spot with torches. 4. The crafting system requires various materials for gear progression, making it more intricate compared to Minecraft. 5. There are enhanced decorative options, allowing for slanted roof blocks, half-block walls, and shelves with candles and books. 6. Exploration reveals unique locations like the "Forgotten Temple Gateway," which features distinctive mobs and NPCs. 7. Farming mechanics are more complex, with players able to construct animal care buildings and use farming aids, and new seeds requiring “Essence of Life.”
AppWizard
January 15, 2026
Hytale, developed by Hypixel Studios, shares similarities with Minecraft, including expansive, procedurally generated worlds and block-based environments. The game features a more nuanced combat system with special movesets and ultimate attacks, distinguishing it from Minecraft's melee system. Hytale's crafting is streamlined, allowing players to select items from a menu rather than arranging resources in a grid, and includes a progression mechanic for crafting stations. Additionally, Hytale introduces mantling, enabling players to jump and grab onto edges of blocks, enhancing mobility and exploration.
AppWizard
January 12, 2026
In a Minecraft world, approximately 50 villagers are confined in a basement, contrasting with the idyllic town above. Players manage villagers by using fishing rods to guide them into trading halls, where they can be traded with for resources. The game, launched in 2009 by Mojang Studios, allows players to explore and build in an open-world environment. The construction of villager trading halls reflects themes of exploitation, likened to chattel slavery, as players seek enchantments through trading. Critics note that the game's mechanics mirror colonial ideologies and contemporary global supply chains. Techniques like update suppression enhance farming efficiency, suggesting a deeper layer of exploitation in gameplay. The villager trading hall serves as a processing puzzle, emphasizing the functional role of villagers rather than their individuality. The game encourages innovation and manipulation of reality within its grid-based structure, reflecting broader societal trends in technology and information.
AppWizard
January 9, 2026
Minecraft is introducing a new update that adds eight baby animals to the game, enhancing the farming experience. The new baby animals include rabbits, wolf pups, kittens, calves, piglets, chickens, ocelots, and lambs, each designed to reflect their infancy more accurately than previous scaled-down models. The update features unique sounds for each baby animal to enhance immersion. Players can access these updates through the snapshot functionality and the Bedrock beta/preview. Additionally, Microsoft is planning a Minecraft spinoff in collaboration with Activision Blizzard.
AppWizard
January 7, 2026
A curated watchlist highlights promising Turkish video games set for release in 2026, featuring titles that indicate a 2026 release window on Steam. The main list includes: - Anomaly President by Phew Phew Games: A presidential roguelike action game set for Q1 2026 on PC. - Dead Engine by Chocolate Dungeon Games: A pixel-art, post-apocalyptic survival action-roguelite launching in Early Access on January 22, 2026. - Emberbane by Hamlet Games: A pixel-art action-adventure game scheduled for January 2026. - Eternity’s Echo: Patient Zero by Demonsoft Games: A first-person psychological survival-horror title set for Q1 2026. - Gamer Stop Simulator by Red Axe Games: A simulation game set in Japan, aiming for a higher visual standard, with no specific release date mentioned. - Island Market Simulator by Zentium Studio: Set for Q1 2026, focusing on managing an island-town business. - Mayhem Brawler II: Best of Both Worlds by Hero Concept: A beat 'em up game set for 2026 release on Steam and consoles. - Papa Needs a Headshot by Phew Phew Games and Vercial Games: An FPS set for Q2 2026 release. - Sagas of Lumin by Elos Games and Arts: An action RPG launching in Q1 2026. - The Enigma Cases by Red Axe Games: A co-op detective mystery game set for 2026. - Who Do Voodoo by Kuixo: A multiplayer social-deduction game targeting Q1 2026 for Early Access. Additionally, several titles are under consideration for a potential 2026 release, including: - Black State by Motion Blur: A single-player action-adventure shooter marked as “To be announced.” - Deckfort Alchemist by Team Machiavelli: A strategic roguelike tower defense game currently marked as “Coming soon.” - A new project from Fubu Games is anticipated following their successful titles in 2025.
AppWizard
January 5, 2026
A hiatus in coverage occurred last December due to seasonal content preparation and personal challenges. New game releases include: - Dunecrawl: A cooperative game allowing up to four players to traverse a desert landscape on weaponized crabs. - Feed The Reactor: An incremental clicker game where players feed fuels into a cosmic vortex, unlocking narratives in a bizarre galaxy. - StarRupture: An early access title where players construct outposts on alien planets while fending off crab-like monsters. - Death Machine: A pixel-art metroidvania featuring 19 bosses, including at least one eight-legged invertebrate. - Oddcore: A first-person shooter set in a theme park with bizarre spaces and corporate satire, lacking crab references. - EvoCreo: A creature-collecting game with over 170 creatures, reminiscent of classic Game Boy Advance titles. - Ancient Farm: A farming game set in ancient Egypt, featuring historical landscapes and the Acanthothelphusa niloticus. - Pathologic 3: A narrative-driven game where players have 12 days to save a town from disease, involving quarantines. The CES hardware tradeshow is currently taking place in Las Vegas, focusing on GPU and RAM prices, new screen technologies, and novelty gadgets.
AppWizard
January 3, 2026
The author first played Minecraft in 2010 and was captivated by its charm, comparing it to a digital Lego set. Over time, they drifted away from the game due to burnout and political controversies surrounding its creator, Markus “Notch” Persson. The author visited Mojang in March 2011 when Minecraft had sold over a million copies, a figure that has since grown to over 350 million. Persson's demeanor changed after the game's acquisition by Microsoft for .5 billion in 2014 and the emergence of GamerGate, leading to the author's negative feelings towards the game. The Donut SMP server, created by YouTuber DrDonut, peaked at nearly 46,000 players in a single day and features an in-game economy where players can buy and sell resources. The author's son initially sought a Minecraft Realm for his classmates but later requested to join the Donut SMP server after tensions arose in the Realm. The author, initially hesitant, found common ground with their son on the server, leading to collaborative gameplay that involved resource gathering and crafting. They created a secret base and automated systems, learning about supply and demand in the game's market. This experience rekindled the author's joy in Minecraft and strengthened their bond with their son.
AppWizard
January 1, 2026
Witchspire is a co-op open-world survival game developed by the Swedish team Envar, targeting Early Access in 2026. Players assume the roles of witches or wizards who reactivate an ancient monument, the Witchspire, and embark on a quest to return home. The game features an expansive environment with floating islands and diverse biomes, utilizing witchcraft as a gameplay mechanic. Players can build structures through astral projection, gather resources with magical tools, and use collectible familiars for combat and crafting. The game emphasizes a non-punitive progression system, allowing players to explore various biomes and engage in combat with spells and upgradeable gear. The world includes "corruption events" with darker elements, and the narrative unfolds through exploration of ruins and dungeons. Witchspire marks Envar's shift from outsourcing to developing original IPs, with plans to self-publish the game.
AppWizard
December 31, 2025
Eric Barone has made a significant contribution to the open-source C# framework MonoGame, donating ,000 and committing to ongoing monthly support. MonoGame expressed gratitude for his support, highlighting its importance for game developers. Barone has also previously supported other open-source game engines like Godot and FNA, reflecting his commitment to fostering innovation and accessibility in the gaming industry.
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