Grounded 2, developed by Obsidian in collaboration with Eidos Montreal, launched in early access on July 29. The game features a vast first area comparable in size to the original game, but it has performance issues, with limited graphics settings and frame rate challenges even on high-end systems. The game retains a colorful cartoon aesthetic while improving lighting and textures. New mechanics include the ability to befriend bugs that serve as mounts and allies, enhancing exploration and combat dynamics. The introduction of the Omni-Tool simplifies resource gathering. Grounded 2 encourages exploration and adventure, with quests from human characters and a mysterious hacker element. The combat system has evolved with new mechanics and a variety of new creatures, while familiar foes have revamped designs. Despite some bugs during gameplay, the overall experience is enjoyable.