Mewgenics is a game developed by Team Meat, originally envisioned as a sequel to Super Meat Boy, focusing on breeding cats with unique traits. The project was put on hold while designer Edmund McMillen worked on The Binding of Isaac, but he later revived Mewgenics with collaborator Tyler Glaiel. The game features cat breeding mechanics and turn-based combat, allowing players to send their uniquely bred cats on adventures. It aims to blend humor with commentary on pet ownership and the quirks of feline companionship.