financial struggles

AppWizard
November 2, 2025
Remedy Entertainment's cooperative shooter, FBC: Firebreak, launched in June, failed to meet expectations due to missing essential features and a compromised vision. The first major update, Breakpoint, did not attract the anticipated player influx, with current player counts around 25 on SteamDB. Following Firebreak's poor performance, Remedy issued a profit warning for 2025, and CEO Tero Virtala resigned. The Q3 2025 financial results showed a 32% revenue decline compared to Q3 2024 and an operating loss of €16.4 million, primarily due to a non-cash impairment of €14.9 million linked to Firebreak's sales. Interim CEO Markus Mäki expressed optimism about future projects and noted that self-publishing Firebreak has helped establish supportive structures for future titles. Development resources have shifted away from Firebreak, but the company plans to continue investing in it based on long-term sales expectations. Despite the setbacks, Remedy reported an increase in game sales and royalties from €0.8 million to €6 million compared to the same period in 2024, largely due to subscription service agreements and royalties from successful titles like Alan Wake 2 and Control. The studio's cash levels increased by €8.9 million over the previous quarter, and it is focusing on upcoming projects such as Control 2 and the Max Payne remakes.
AppWizard
February 26, 2025
Warner Bros. Games has announced the closure of several studios, including Monolith Productions, Player First Games, and WB San Diego, following the resignation of David Haddad, the chief of Warner Bros. Games for 12 years. The closures include the cancellation of the Wonder Woman game, which was first unveiled in 2021. Player First Games, known for Multiversus, has left its team with a sense of loss, as expressed by game director Tony Huynh. Monolith Productions, recognized for titles like Blood and Middle-earth: Shadow of Mordor, has also shut down. Warner Bros. Games is facing financial difficulties, including a 0 million loss from Suicide Squad: Kill the Justice League and a 0 million writedown due to Multiversus' underperformance. CEO JB Perrette aims for the company to return to profitability by 2025, acknowledging it will take two to three years to rebuild. Rocksteady is reportedly developing a new single-player Batman game, which could signify a positive direction for the company.
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