A democratic process has begun to determine the greatest RTS unit, with 16 units competing and eight advancing to the quarterfinals. The initial battles saw the Rohirrim defeat the Psyker and the Warcraft Peon overcome the Glass Dragon. The quarterfinal matchups include:
- Peon (Warcraft 3) vs. Mammoth Tank
- Rohirrim (Battle for Middle-earth) vs. Pride of Hiigara (Homeworld 2)
- Mirage Tank (Command and Conquer: Red Alert 3) vs. Executor Super Star Destroyer (Star Wars: Empire at War)
- Dolphin (Command and Conquer: Red Alert 2) vs. Priest (Age of Empires)
Each unit has distinct characteristics that influence their appeal and strategy in the competition.
The text discusses the appreciation for mech games that allow players to exit their mechs and explore the world on foot, highlighting the complexity this feature adds to game development. It mentions two titles that incorporate this concept: Psycho Patrol R and Brigador Killers, the latter of which has been in development for a decade. The lead designer, Hugh Monahan, noted that the decision to allow players to get out of the mech added five years to development time. The game features pre-rendered environments and an isometric perspective, but with increased complexity compared to its predecessor. The addition of on-foot gameplay enhances player immersion and clarifies the player's role, while also necessitating new mechanics for interactions, such as picking up weapons and engaging with the environment. Brigador Killers recently received an update with new story content and quality-of-life improvements.