frame generation

AppWizard
February 25, 2026
Kojima Productions has confirmed the release of the PC version of Death Stranding 2, launching on March 19. The minimum system requirements include a GPU of Nvidia GeForce GTX 1660 or AMD Radeon RX 5500 XT 8GB, CPU of Intel Core i3-10100 or AMD Ryzen 3 3100, 16GB of RAM, and 150GB of SSD storage, with Windows 10/11 (Version 1909 or newer) required. The game supports various settings: - Minimum: 1080p, 30 fps, low graphics preset - Medium: 1080p, 60 fps, medium graphics preset - High (Recommended): 1440p, 60 fps, high graphics preset - Very High: 4K, 60 fps, very high graphics preset The game will also feature a "portable preset" for handheld devices, and preorders are available on Steam and the Epic Games Store.
AppWizard
February 13, 2026
Death Stranding 2 will be released on PC on March 19, following its successful run on PlayStation 5. The PC version will feature widescreen support, an unlocked framerate, upscaling capabilities, and frame generation. New modes and challenges will also be available on both PC and PS5. The transition to PC is being managed by Nixxes, a Sony-owned studio, rather than Kojima Productions. The first Death Stranding game had a smooth transition to PC, and the sequel is built on the same technology with graphical enhancements for PS5. A Steam page and possibly an Epic Games Store listing are anticipated for the launch.
AppWizard
January 30, 2026
Capcom has released a significant patch for Monster Hunter Wilds aimed at improving performance, particularly on PC. The update addresses performance issues, resulting in smoother gameplay with reduced stutters and more stable frame rates across various system configurations. A new CPU options menu allows players to fine-tune settings, reducing the burden on processors. The patch reduces VRAM usage, benefiting players with 8GB GPUs, including those using devices like the Legion Go S handheld. While frame rate boosts may vary, the patch improves the 1% lows, leading to a more consistent experience. Players with high-performance rigs report maintaining around 60 fps during intense battles at a resolution of 3440x1440, achieving frame rates between 62 and 75 fps without frame generation technology. The patch also enables effective use of frame generation, doubling frame rates without sacrificing smoothness. Capcom plans to release additional performance patches in the future.
AppWizard
January 29, 2026
The RTX Remix Logic feature has launched through an update to the NVIDIA app, allowing modders to trigger graphics effects based on real-time in-game events without needing source code or engine access. There are over 30 in-game events that can serve as triggers, including player state, world bounding boxes, object state, time flow, and input. This feature can manipulate over 900 RTX Remix graphics parameters, such as lighting conditions, weather systems, material properties, post-processing effects, and path-traced volumetrics. A no-code node-based interface enables modders to easily implement this feature. RTX Remix Logic can be integrated into over 165 classic PC games. Additionally, new games supporting NVIDIA's DLSS technologies include Half Sword, which will feature DLSS 4 Multi Frame Generation, and Code Vein II, along with the free-to-play PvP shooter Highguard, both supporting DLSS Super Resolution.
AppWizard
January 29, 2026
Team Ninja's recent release, Rise of the Ronin, faced performance issues on PC, including stuttering, framerate fluctuations, and crashes, similar to problems seen in their earlier title, Wo Long: Fallen Dynasty. Nioh 2 also had launch challenges, while Ninja Gaiden 4 performed decently but lacked customizable settings. Players with a Ryzen 5 5600H and 16GB RAM experienced mixed results with Nioh 3, achieving around 60 fps at 1080p on "very low" settings, but framerate could drop to 44 fps in the open world. The introduction of frame generation support in Nioh 3 improved performance, allowing players to use higher graphics settings while maintaining at least 60 fps. Players reported minimal input lag during the demo, and the game was found to be demanding on platforms like the Steam Deck OLED.
AppWizard
January 29, 2026
Capcom has released a performance update for Monster Hunter Wilds, addressing framerate drops and stuttering issues. The update reduces CPU and GPU load, decreases shader warming processes, and improves texture streaming. Players have reported noticeable improvements in framerate stability, with averages reaching between 55 and 70 frames per second during gameplay. Community feedback has been largely positive, with users experiencing smoother gameplay and fewer performance issues. The update includes new graphics settings and a high-resolution texture pack that requires a redownload of approximately 31GB but results in a total size reduction of about 45GB. Additionally, performance issues related to the 'DLC cat' have been addressed. The update, version 1.040.03.01, is now live on Steam.
AppWizard
January 29, 2026
Capcom released a performance patch for Monster Hunter Wilds that has significantly improved the game's performance on PC, particularly on Steam. Users report a remarkable reduction in frametime lows, with many stating that all previous performance issues have been resolved. The patch has received a positive reception, leading to a surge in favorable reviews. Players are now able to recommend the game, with some finding optimal settings for performance on the Steam Deck. Anecdotal evidence suggests that the patch has effectively addressed prior gameplay hitching issues, resulting in smoother framerates.
AppWizard
January 28, 2026
PC gaming requires significant investment, even for entry-level hardware, with many enthusiasts upgrading components over time. As of July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles was available for less than during sales, suitable for AMD Ryzen and Intel processors. Currently, this kit is priced at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: PC gaming has long been a pursuit that demands a considerable investment, even for those opting for entry-level hardware. Many enthusiasts find themselves upgrading their systems incrementally, replacing one component at a time or waiting years before acquiring an entirely new rig. However, for those looking to build a new gaming PC or upgrade their CPU and motherboard this year, the current prices of DRAM kits present a significant hurdle. In July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles could be purchased for less than during sales. This configuration was more than sufficient for AMD Ryzen processors, while Intel's chips, although capable of handling faster DRAM, performed admirably with such a kit. Fast forward to today, and the same kit is now priced at 0 on Amazon. For those seeking RGB lighting or brands like Corsair or G.Skill, the costs rise even further. There are cheaper alternatives available, such as a 32 GB kit from PUSkill priced at 0, but the lower cost is often reflected in its speed and timings. To explore the impact of DRAM speed on modern gaming performance, I utilized a set of Lexar Thor OC DDR5-6000 CL32. Without enabling EXPO in the motherboard BIOS, the memory defaults to 4800 MT/s with a CAS latency of 40 cycles. While this scenario does not represent the worst-case outcome, it reflects the type of 'budget' memory currently available. I selected seven games for testing—three where I anticipated minimal performance differences and four where I expected slower performance with the 4800 MT/s setting. The results revealed intriguing insights. Games that aren't DRAM-sensitive Among the games tested, Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 exhibited negligible performance differences between the two DRAM speeds. In fact, while Stalker 2 showed a slight decrease in performance with DDR5-4800 CL40 compared to DDR5-6000 CL32, the differences were minimal enough to be considered insignificant. For the testing process, I conducted five minutes of gameplay for each title, using Nvidia's Frameview to capture average and 1% low frame rates at resolutions of 1080p, 1440p, and 4K. With the GeForce RTX 5090, graphics settings were maximized, excluding path tracing, while ray tracing was enabled for all but one title. To maintain a balanced load on the hardware, I refrained from using DLSS upscaling and frame generation. Games that are a little bit DRAM-sensitive When examining games that are slightly sensitive to DRAM speeds, Microsoft Flight Simulator 2024 and Counter-Strike 2 emerged as notable examples. In these titles, the performance metrics indicated that while there were some differences, particularly at lower resolutions, the overall impact of DRAM speed was less pronounced than anticipated. For instance, in Microsoft Flight Simulator 2024, the results varied significantly due to the complexity of the environment, suggesting that DRAM speed does play a role, albeit inconsistently. Games that are very DRAM-sensitive In contrast, titles like Spider-Man Remastered and Hogwarts Legacy demonstrated a clear sensitivity to DRAM performance, primarily due to their reliance on continuous data streaming from system RAM. In these cases, the performance drop with DDR5-4800 was more pronounced, with Hogwarts Legacy showing up to a 20% reduction in minimum performance compared to DDR5-6000. However, adjusting settings to shift the performance burden back onto the GPU mitigated some of this impact. Ultimately, while the current landscape of DRAM pricing presents challenges, particularly for those seeking to maximize frame rates in competitive gaming, many gamers can still find satisfactory performance with slower DDR5 kits. As the industry navigates this 'RAMpocalypse,' it's essential to balance budget constraints with performance needs, ensuring that gaming experiences remain enjoyable without breaking the bank." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] on Amazon, while alternatives like a 32 GB kit from PUSkill are available for [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: PC gaming has long been a pursuit that demands a considerable investment, even for those opting for entry-level hardware. Many enthusiasts find themselves upgrading their systems incrementally, replacing one component at a time or waiting years before acquiring an entirely new rig. However, for those looking to build a new gaming PC or upgrade their CPU and motherboard this year, the current prices of DRAM kits present a significant hurdle. In July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles could be purchased for less than during sales. This configuration was more than sufficient for AMD Ryzen processors, while Intel's chips, although capable of handling faster DRAM, performed admirably with such a kit. Fast forward to today, and the same kit is now priced at 0 on Amazon. For those seeking RGB lighting or brands like Corsair or G.Skill, the costs rise even further. There are cheaper alternatives available, such as a 32 GB kit from PUSkill priced at 0, but the lower cost is often reflected in its speed and timings. To explore the impact of DRAM speed on modern gaming performance, I utilized a set of Lexar Thor OC DDR5-6000 CL32. Without enabling EXPO in the motherboard BIOS, the memory defaults to 4800 MT/s with a CAS latency of 40 cycles. While this scenario does not represent the worst-case outcome, it reflects the type of 'budget' memory currently available. I selected seven games for testing—three where I anticipated minimal performance differences and four where I expected slower performance with the 4800 MT/s setting. The results revealed intriguing insights. Games that aren't DRAM-sensitive Among the games tested, Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 exhibited negligible performance differences between the two DRAM speeds. In fact, while Stalker 2 showed a slight decrease in performance with DDR5-4800 CL40 compared to DDR5-6000 CL32, the differences were minimal enough to be considered insignificant. For the testing process, I conducted five minutes of gameplay for each title, using Nvidia's Frameview to capture average and 1% low frame rates at resolutions of 1080p, 1440p, and 4K. With the GeForce RTX 5090, graphics settings were maximized, excluding path tracing, while ray tracing was enabled for all but one title. To maintain a balanced load on the hardware, I refrained from using DLSS upscaling and frame generation. Games that are a little bit DRAM-sensitive When examining games that are slightly sensitive to DRAM speeds, Microsoft Flight Simulator 2024 and Counter-Strike 2 emerged as notable examples. In these titles, the performance metrics indicated that while there were some differences, particularly at lower resolutions, the overall impact of DRAM speed was less pronounced than anticipated. For instance, in Microsoft Flight Simulator 2024, the results varied significantly due to the complexity of the environment, suggesting that DRAM speed does play a role, albeit inconsistently. Games that are very DRAM-sensitive In contrast, titles like Spider-Man Remastered and Hogwarts Legacy demonstrated a clear sensitivity to DRAM performance, primarily due to their reliance on continuous data streaming from system RAM. In these cases, the performance drop with DDR5-4800 was more pronounced, with Hogwarts Legacy showing up to a 20% reduction in minimum performance compared to DDR5-6000. However, adjusting settings to shift the performance burden back onto the GPU mitigated some of this impact. Ultimately, while the current landscape of DRAM pricing presents challenges, particularly for those seeking to maximize frame rates in competitive gaming, many gamers can still find satisfactory performance with slower DDR5 kits. As the industry navigates this 'RAMpocalypse,' it's essential to balance budget constraints with performance needs, ensuring that gaming experiences remain enjoyable without breaking the bank." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] but may have lower speed and timings. Testing with Lexar Thor OC DDR5-6000 CL32 showed that games like Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 had negligible performance differences between DDR5-4800 and DDR5-6000 speeds. In Microsoft Flight Simulator 2024 and Counter-Strike 2, slight performance differences were noted, particularly at lower resolutions. However, titles such as Spider-Man Remastered and Hogwarts Legacy displayed a clear sensitivity to DRAM performance, with Hogwarts Legacy showing up to a 20% reduction in minimum performance with DDR5-4800 compared to DDR5-6000.
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