frame generation

AppWizard
April 27, 2025
Players of Oblivion Remastered on the Microsoft Store, especially those with a PC Game Pass subscription, are facing issues due to a recent 2GB update aimed at fixing a cross-play problem. This update removed key upscaling options like DLSS and frame generation from the options menu for users who downloaded the game from the Windows/Xbox Store. Bethesda stated that the hotfix was meant for backend adjustments and not to affect gameplay, but players reported that DLSS and FSR options were disabled and that their graphical settings dropped from Ultra to High unexpectedly. Bethesda's community manager acknowledged the situation and mentioned that the team is investigating and plans to release a further hotfix soon.
AppWizard
April 17, 2025
NVIDIA has updated its cloud streaming platform, GeForce NOW, by adding 11 new PC games, including notable titles such as Hunt: Showdown 1896 and Forever Skies. Hunt: Showdown 1896, developed by Crytek, is a horror-themed extraction shooter that has been enhanced with updates to the CryEngine, featuring NVIDIA DLSS Super Resolution, DirectX 12 support, HDR display compatibility, and multi-bounce global illumination. The game is set to receive a new DLC titled Last of the Herd, introducing the Plains Warden playable character and a new weapon, the Herd Thinner. Forever Skies, a first-person sci-fi survival game from Far From Home, has launched its version 1.0 after nearly two years in early access, bringing new content including the final chapter of the narrative, new biomes, colossal creatures, and various collectibles. It also features new tools, resources, crafting recipes, and performance enhancements with NVIDIA DLSS Frame Generation. The complete list of new additions to GeForce NOW includes: - Forever Skies (New release on Steam, available April 14) - Night Is Coming (New release on Steam, available April 14) - Hunt: Showdown 1896 (New release on Xbox, available on PC Game Pass April 15) - Crime Scene Cleaner (New release on Xbox, available on PC Game Pass April 17) - Mandragora: Whispers of the Witch Tree (New release on Steam, available April 17) - Tempest Rising (New release on Steam, Advanced Access starts April 17) - Aimlabs (Steam) - ContractVille (Steam) - Gedonia 2 (Steam) - MARVEL vs. CAPCOM Fighting Collection: Arcade Classics (Steam) - Path of Exile 2 (Epic Games Store)
AppWizard
April 9, 2025
Sony's The Last of Us Part 1 faced significant issues upon its PC release, including bugs, instability, and excessive VRAM usage, leading to debates about the adequacy of 8 GB of VRAM. In contrast, The Last of Us Part 2 Remastered demonstrated improved VRAM management during testing, with an RTX 5080 averaging 11.36 GB of memory usage and an RTX 3060 Ti averaging 11.06 GB. The game effectively managed VRAM without overloading the GPU, unlike its predecessor. Additionally, TLOU2 exhibited high CPU utilization, indicating efficient parallel task management. This performance suggests that proper asset streaming can maintain stability even on lower VRAM configurations, highlighting the importance of effective asset management in future AAA titles.
Winsage
April 5, 2025
Nvidia's driver version 572.83, released on March 18, is causing black screens during installation, after rebooting, and while gaming for users of Windows 11 and Windows 10. The update was intended to fix issues with RTX 5080 and 5090 graphics cards but has instead led to widespread reports of black screens, particularly affecting newer 50-series GPUs like the 5070 Ti, 5080, and 5090, as well as some 40-series and older 30-series cards. Users have reported needing to force reboot their systems due to the black screen issue. Additionally, there are isolated reports of the Blue Screen of Death (BSOD) linked to the nvlddmkm.sys file, and some users have experienced severe issues like random white lines on the screen and crashes of Windows 11. Speculation regarding the root cause includes potential DisplayPort handshake problems at high refresh rates, although this has not been conclusively proven. Users facing these issues are advised to revert to a previous stable driver version or try workarounds such as disabling G-Sync or lowering refresh rates.
AppWizard
March 31, 2025
Both the RTX 5070 and RTX 5070 Ti GPUs are being tested across five demanding PC games to evaluate their performance. The RTX 5070 is priced at £529, while the RTX 5070 Ti is priced at £729. In Cyberpunk 2077, the RTX 5070 achieved 17 FPS and the RTX 5070 Ti achieved 25 FPS at 4K Ultra settings without DLSS. With DLSS 4 enabled, both GPUs exceeded 100 FPS. In Forza Horizon 5, both GPUs showed similar 1% low performance. In Call of Duty Black Ops 6, the RTX 5070 showed limitations compared to the RTX 5070 Ti. Black Myth: Wukong revealed a noticeable performance gap between the two GPUs, while both performed well in Alan Wake II. The RTX 5070 Ti is recommended for multiplayer gaming, while the RTX 5070 may suffice for single-player experiences. Both GPUs offer enhanced performance for users with older hardware.
AppWizard
March 23, 2025
Ubisoft's Assassin's Creed Shadows is noted for its stunning visuals, comparable to Cyberpunk 2077 post-launch. It is one of the best-looking games on PC, though it has performance challenges, particularly with Nvidia GeForce RTX 5090 struggling to maintain over 60fps at 4K max settings. The game's enforced Ray Traced Global Illumination (RTGI) in the 'Hideout' area contributes to its demanding hardware requirements. The reviewer experienced smooth gameplay at an average of 74fps using an Asus TUF Nvidia RTX 4080 Super OC Edition and an Alienware AW3423DWF QD-OLED ultrawide monitor, with zero stutters. Recent Nvidia drivers have caused some performance issues, leading the reviewer to use version 572.47 for stability. DLSS Frame Generation is effective in optimizing performance, despite some ghosting. The game's visuals are highlighted as a key feature that justifies its performance demands, and Ubisoft's choice to skip last-gen consoles is seen as prudent due to the game's requirements.
AppWizard
March 21, 2025
Lossless Scaling is a standalone application that enhances gaming by providing upscaling and frame generation capabilities for various PC games, regardless of the graphics card. It was initially developed for integer scaling of older pixel graphics games but has evolved to include enhancements similar to DLSS and FSR. The application features built-in upscalers using algorithms like FSR, LS1, and Integer scaling, serving as alternatives for games without support for advanced technologies. A key feature is the LSFG algorithm for Frame Generation, which can potentially double, triple, or quadruple frame rates, though it may introduce increased latency and some "unreal" generated frames. Lossless Scaling significantly improves performance in space simulation games, boosting frame rates from around 90 FPS to 140 FPS and enhancing complex scenes. It also benefits console ports with frame rate caps, such as Need for Speed Hot Pursuit Remastered, where activating 2x Frame Generation can raise the frame rate from 60 FPS to 120 FPS, improving visual fluidity despite some input lag.
AppWizard
March 14, 2025
Nixxes has released Title Update 5 for the PC version of Marvel’s Spider-Man 2, which includes performance enhancements and optimizations. Key updates include: - Upgrade of DirectStorage to version 1.2.3 to reduce stuttering during city traversal, especially for GPUs with less than 8GB of VRAM. - Optimized performance when playing as Venom, fighting Symbiotes, and in related cinematics. - Improved DLSS Ray Reconstruction to reduce noise in shadows of facial details. - Fixes for UI issues during Prowler side quests when frame generation and upscaling were enabled. - Resolved issues with the Hunter Blinds minigame controls and Photo Mode responsiveness. - Improvements to screen space reflections to prevent flickering when viewing large bodies of water. - Various crash fixes, stability improvements, and performance optimizations. - Enhancements related to ray-traced reflections, ambient occlusion, and shadows. - General user interface bug fixes and improvements.
AppWizard
March 7, 2025
Performance in gaming is a complex topic, with debates on the importance of frame rates and visual fidelity. Some gamers prefer a steady 30 FPS, while others aim for 120 FPS or more. Newer games do not always guarantee better performance, as advanced rendering techniques can be resource-intensive. Frame rate alone is an inadequate measure of performance; both frame rate and frame time data should be considered. A flat frame-time graph is crucial for good performance, as spikes indicate stutters. Achieving a stable frame rate, such as 60 FPS on a 120 Hz display, is preferable to fluctuating rates. Performance targets should align with the monitor's refresh rate, and tools like G-Sync and RivaTuner can help optimize gaming experiences.
Search