frame generation

AppWizard
April 5, 2026
PC emulation on Android has advanced significantly, with devices like the Redmagic 11 Pro Golden Saga Edition outperforming the Steam Deck in running AAA PC games. The GameHub emulator translates x86 code into ARM architecture and is integrated into Redmagic devices, allowing seamless game play and save file synchronization with Steam. The Golden Saga Edition features 24 GB of RAM, enhanced cooling systems, and shares specifications with the standard model, including the Snapdragon 8 Elite Gen 5 chip and a 6.9-inch OLED display. It is priced at approximately ,700 and must be imported to the U.S. The device targets performance enthusiasts who value cutting-edge technology.
AppWizard
April 3, 2026
Markus Persson, known as Notch, criticized Nvidia's Deep Learning Super Sampling (DLSS) technology on social media, stating that it "fundamentally makes no sense" because it uses the same hardware to run a neural network for frame generation. Community responses clarified that DLSS utilizes specialized hardware, specifically Tensor Cores, optimized for machine learning tasks. Some commentators suggested a focus on raw raster performance instead of machine learning enhancements. Nvidia's vice president, Bryan Catanzaro, emphasized the need for smarter graphics rendering approaches, arguing that brute force methods are inefficient. Current testing of DLSS and Frame Generation is being conducted by an expert named Nick, who is analyzing the GPU's workload in rendering frames. While DLSS has supporters, it also faces criticism, particularly regarding its performance on lower-spec graphics cards.
AppWizard
April 3, 2026
Markus Persson, known as Notch, criticized Nvidia's Deep Learning Super Sampling (DLSS) technology on social media, arguing that it is illogical to use the same hardware that struggles to run games at reasonable speeds to operate a neural network for generating additional frames. He compared DLSS to anti-aliasing, suggesting both technologies complicate the rendering process. Nvidia's vice president, Bryan Catanzaro, highlighted a shift in the industry towards artificial intelligence to improve graphics rendering, stating that traditional methods are no longer sufficient. He emphasized the need for smarter approaches to optimize resource use in graphics rendering. Nick, a tester, is evaluating DLSS and Frame Generation, illustrating the GPU's workload in rendering versus AI interpolation of frames.
AppWizard
April 2, 2026
Nvidia DLSS 4.5 has been released in beta, featuring advancements in frame generation technology, including the ability to generate up to five "fake frames" with a 6x frame generation option. The Dynamic Multi Frame Generation (MFG) allows users to benefit from multi-frame generation without it being constantly active. This feature is available exclusively for RTX 5000 series graphics cards. Testing with an RTX 5080 showed that activating 2x frame generation increased frame rates to an average of 105fps, while 4x frame generation raised it to approximately 180fps, albeit with increased input lag. The Dynamic Frame Generation mode maintained frame rates between 210fps and 250fps but resulted in a peak PC latency of 68ms. Lowering the target FPS to 120 stabilized frame rates around 120fps with 2x or 3x frame generation, improving responsiveness. Results may vary based on game settings, and exceeding 3x frame generation can lead to input lag. Dynamic MFG allows for easier configuration by automatically adjusting frame generation based on the target refresh rate.
AppWizard
March 25, 2026
Forza Horizon 6 offers stunning 4K HDR visuals and enhanced ray tracing capabilities, with high uncapped framerates and support for ultrawide monitor resolutions. It maintains robust controller support compatible with steering wheels from Forza Horizon 5. The game introduces advanced video technologies including NVIDIA DLSS 4 with Multi Frame Generation for RTX 50 Series, DLSS Frame Generation for RTX 40 Series, DLSS Super Resolution for all GeForce RTX cards, DLAA, NVIDIA Reflex, AMD FSR 4 or 3, and Intel XeSS 2.1. It supports Ray-Traced Reflections and Ray-Traced Global Illumination (RTGI) for enhanced realism in the environment.
AppWizard
March 24, 2026
Pearl Abyss has developed Crimson Desert using its BlackSpace Engine, which requires careful configuration for optimal performance on different hardware setups. The game features customizable graphics options, but not all behave as expected; for example, switching from the Cinematic preset to Low may not improve performance and could worsen frame rates. Performance settings differ for low-end PCs, high-end PCs, and Mac users, with Mac users advised to use low-end configurations and disable Ray Tracing for better performance. To enhance performance beyond in-game settings, players should install the game on an SSD, disable startup apps, update GPU drivers, and enable Hardware-Accelerated GPU Scheduling. Minimum hardware targets suggest that an RTX 4070 or RX 7700 XT is needed for 60 FPS at 1440p High preset, while an RTX 4080 or RX 7900 XTX is recommended for 60 FPS at 1440p Ultra/Cinematic. For GPUs below the RTX 4070 tier, dropping to 1080p and using DLSS or FSR upscaling is advised. Running the game in Fullscreen mode and keeping V-Sync off can also improve performance.
AppWizard
March 21, 2026
Death Stranding 2: On The Beach showcases impressive visual fidelity on the PlayStation 5, offering a captivating photo-realistic experience. The PC version, tested on a GeForce RTX 3080, Ryzen 5 5600X, and 32GB of RAM, performs well at 1440P and 60FPS, but struggles with frame drops and stutters, which were not present in the PS5 version. The game can achieve higher frame rates if uncapped, but reaching full 4K resolution requires careful graphics adjustments. On the Steam Deck, the game performs poorly, with frame rates fluctuating between 15-30FPS, making it unplayable. Despite its visual appeal, the PC port's performance issues hinder the overall experience.
AppWizard
March 20, 2026
Death Stranding 2: On the Beach features themes of connection, grief, and the transient nature of existence, set in Australia and linked to the Chiral Network. The game is noted for its engaging gameplay and visual capabilities, with performance tests showing around 60 fps in demanding environments on high settings with an RTX 4070 Ti and Intel Core i9-12900K. Lowering settings can yield up to 94 fps, while enabling frame generation can surpass 126 fps. PICO upscaling combined with DLSS frame generation provides optimal visuals. The Steam Deck struggles with performance, achieving only 24 fps on the Portable preset. The game supports various controllers, including the Nintendo Switch 2 and DualSense, with a new difficulty mode called "to the wilder" that increases challenge through tougher enemies and resource management.
AppWizard
March 20, 2026
Developers have increasingly used upscaling technologies like Nvidia’s DLSS and AMD’s FSR in PC gaming, but Crimson Desert has reasonable system requirements and does not always rely on upscaling. Testing showed that while lower-end graphics cards struggle, enabling FSR can improve frame rates significantly. The minimum specification for Crimson Desert includes an Nvidia GeForce GTX 1060, and the game requires 16GB of memory across all configurations. The game performs well on various hardware, with the AMD Radeon RX 6700 XT averaging 65 fps at Medium settings and the AMD Radeon RX 9070 XT reaching 62 fps at Ultra in native 4K. The RTX 5090 achieved 95 fps at 4K without DLSS, and 338 fps with DLSS and Frame Generation. Crimson Desert is compatible with the Asus ROG Xbox Ally X, which has similar requirements to the GTX 1060, and it performs well on this handheld device. The game is noted for its optimization, allowing most modern graphics cards to run it effectively without upscaling, although it does have some bugs.
Search