Marc LeBlanc discussed the success of the System Shock Remake on the Nightdive Studios' Deep Dive podcast, highlighting a dedicated audience for games that challenge critical thinking and creativity. He noted that the game encourages deeper engagement due to its lack of a conventional quest log. LeBlanc compared this trend to the success of FromSoftware games and mentioned titles like Stardew Valley as examples of a desire for depth in gaming. He reflected on his own gaming experiences, expressing a preference for challenging gameplay that requires critical thinking. Phil Savage from PC Gamer emphasized that the System Shock Remake did not need simplification for modern audiences but required an intuitive user interface and satisfying gameplay.