FromSoftware

AppWizard
August 1, 2026
Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, expressed his appreciation for the game Bloodborne during a keynote address at Japan's CEDEC Industry event. He noted that neither Sony nor FromSoftware has revisited Bloodborne since its expansion, The Old Hunters, was released in November 2015. Yoshida highlighted the lack of a 60fps or 4K patch for Bloodborne on PS4 Pro, PS5, or the upcoming PS5 Pro, which has puzzled fans. He suggested that the current Sony may struggle to deliver a version of Bloodborne that exceeds the quality of existing PS4 emulation, which has yielded impressive results for those using robust gaming rigs.
AppWizard
June 22, 2026
Prison of Husks is a new game available for exploration through its demo on Steam, featuring Soulslike mechanics with a camera and control scheme reminiscent of FromSoftware's titles. It showcases a retro PS1 aesthetic, evoking nostalgia while maintaining originality. The game balances homage to classic games with innovative elements, distinguishing itself in the crowded genre.
AppWizard
June 17, 2026
Onimusha: Way of the Sword features a demo that showcases a later segment of the game set in Kyoto's open areas, highlighting its art direction, character movements, and swordplay. The melee combat differs from FromSoftware titles, offering immersive animations and impactful feedback. The demo was perceived as easy, particularly in "Action" mode, with basic enemies posing little threat, while the challenge increased during the boss fight. The game's director, Nihei, noted that both the demo and the event version are early in the game's progression, explaining the ease of basic enemies and indicating that players will face tougher foes as they advance. The demo included button prompts over enemies, which will not be present in the final product. Capcom intends to gradually introduce Musashi's abilities and increase enemy difficulty in the final release. The game will launch with only two difficulty settings: Story and Action, on September 24.
AppWizard
June 17, 2026
Idols of Ash is a low-poly first-person horror game that offers a unique climbing experience rather than a traditional descent into terror. Players control a nameless protagonist at the edge of a mysterious pit, navigating platforms reminiscent of Dark Souls. The game features a melancholic atmosphere and transforms as players descend, revealing a haunting beauty. It is available on Steam and Itch, aiming to provide an experience that goes beyond typical horror games.
AppWizard
June 14, 2026
Hidetaka Miyazaki, head of FromSoftware, indicated that several unannounced projects are in development. He expressed general satisfaction with the development environment provided by Kadokawa, FromSoftware's parent company, highlighting the studio's creative freedom. Meanwhile, Kadokawa is experiencing changes, as the hedge fund Oasis Management has acquired a majority stake and is advocating for significant changes, including the removal of the current CEO. Despite corporate turbulence, anticipation for FromSoftware's future projects remains high.
AppWizard
June 9, 2026
FromSoftware announced a network test for the game Duskbloods, exclusive to the Switch 2, during the recent Nintendo Direct. The game features a trailer with atmospheric visuals and ominous narration. Fans are speculating about its implications for a potential Bloodborne 2 and expressing disappointment over its exclusivity to the Switch 2. Additionally, the Tarnished Edition DLC for Elden Ring is set to release on August 28, introducing two new classes and new weapons and armor.
AppWizard
June 7, 2026
Mina the Hollower has captivated players with its nostalgic charm, reminiscent of Shovel Knight, and has garnered positive feedback from its Kickstarter supporters. The game is described as "pure joy," with a design philosophy that emphasizes simplicity and a modest install size. Its level design features intricate, labyrinthine landscapes comparable to those created by FromSoftware. After three days of release, the game achieved sales of 300,000 copies. Engaging side quests, such as escorting a bioluminescent moth that transforms into a challenging boss, add depth to the gameplay. The game encourages exploration and rewards curiosity, similar to the storytelling found in The Witcher 3 and Cyberpunk 2077.
AppWizard
April 23, 2026
Casey Yano, co-founder of Mega Crit Games, discussed the development of the sequel to Slay the Spire in an interview with Edge magazine. He cited the Dark Souls series as a key inspiration, particularly in terms of character building and player choice. Feedback from playtesters led the team to reevaluate their initial ideas, resulting in a more nuanced approach that retains core mechanics while introducing new features. Despite some criticism regarding recent updates, Yano indicated that the sequel will continue to evolve based on player feedback, similar to the original game's seven years of post-launch support. He also confirmed that the game will maintain a definitive endpoint, expressing skepticism about the inclusion of an 'infinite mode' due to concerns that it could diminish the excitement of deckbuilding.
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