future self

AppWizard
April 24, 2026
Developer Megacrit has released beta patch notes for Slay the Spire 2, focusing on refining the Ascension difficulty scaling. Changes include reduced HP for Scrolls of Biting, Owl Magistrate, and Slimed Berserker at lower Ascensions, while making them stronger at higher levels. The Vantom Act 1 boss has been nerfed, and the Waterfall Giant elite heals less in low-difficulty encounters. The team is monitoring the performance of the Act 3 boss, Doormaker, but is hesitant to make further changes. Card updates feature new artwork and significant reworks for Conflagration and Drum of Battle for Ironclad, with Conflagration now dealing two damage to all enemies four times at base. Regent's Parry has been adjusted to align better with Dexterity and Frail mechanics. Neow's blessings have seen some improvements, with Booming Conch providing additional energy and Neow's Fury allowing players to choose cards from the discard pile. Tezcatara's Nutritious Soup relic has been buffed to grant Strikes additional damage and cost nothing. The patch also includes various smaller balance changes, user interface enhancements, and bug fixes.
AppWizard
November 2, 2025
Remedy Entertainment's cooperative shooter, FBC: Firebreak, launched in June, failed to meet expectations due to missing essential features and a compromised vision. The first major update, Breakpoint, did not attract the anticipated player influx, with current player counts around 25 on SteamDB. Following Firebreak's poor performance, Remedy issued a profit warning for 2025, and CEO Tero Virtala resigned. The Q3 2025 financial results showed a 32% revenue decline compared to Q3 2024 and an operating loss of €16.4 million, primarily due to a non-cash impairment of €14.9 million linked to Firebreak's sales. Interim CEO Markus Mäki expressed optimism about future projects and noted that self-publishing Firebreak has helped establish supportive structures for future titles. Development resources have shifted away from Firebreak, but the company plans to continue investing in it based on long-term sales expectations. Despite the setbacks, Remedy reported an increase in game sales and royalties from €0.8 million to €6 million compared to the same period in 2024, largely due to subscription service agreements and royalties from successful titles like Alan Wake 2 and Control. The studio's cash levels increased by €8.9 million over the previous quarter, and it is focusing on upcoming projects such as Control 2 and the Max Payne remakes.
Winsage
March 18, 2025
Dave Dame, Senior Director of Accessibility and Human Factors at Microsoft, was born with cerebral palsy, requiring the use of an electric wheelchair and limiting his hand mobility. He faced challenges in his early career due to inaccessible office environments. Motivated by his experiences, he joined Microsoft to develop technology that empowers individuals with disabilities. His work has influenced companies to integrate accessibility features into their products, benefiting all users. As the workforce ages and disabilities become more prevalent, the need for accessible design is increasing. Dame emphasizes that designing for diverse needs enhances productivity and collaboration. He highlights how tools like Microsoft 365 Copilot have significantly improved his efficiency. The future vision includes seamless integration of assistive technologies and AI enhancements for better user interaction. Prioritizing accessibility can unlock potential and drive innovation.
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