Diablo 4 is undergoing its second major overhaul since its launch nearly three years ago, with significant changes to monster behavior and player gear customization planned for the upcoming season and additional reworks for the next expansion. Associate game director Zaven Haroutunian stated that the development team aims to maintain a "holistic picture" of the game and focus on elements that enhance player experience. Certain monster types will be revamped for the new Tower dungeon, which will track player progress and encourage engagement with more challenging foes. Haroutunian emphasized the importance of keeping game components relevant and engaging, stating that outdated systems create a burden on the team. Blizzard's strategy involves pairing innovative systems with reworked older elements to ensure nothing is neglected. While the game will continue to evolve, there is concern that frequent changes might dilute its identity and require players to relearn aspects of the game regularly. Future updates are expected to stabilize foundational elements and pave the way for additional content, with specifics remaining undisclosed until the official expansion announcement.