game development

AppWizard
July 2, 2026
XOntos, a project from Frictional Games, has been postponed to 2027 to ensure it meets the studio's creative vision. The game will focus on existential themes rather than traditional horror, similar to their 2015 release, Soma. Frictional aims to engage players with profound messages rather than relying on conventional scares. A reveal trailer for XOntos is available for viewing.
AppWizard
July 2, 2026
Slitherine has acquired the rights to the Blood Bowl series, previously held by Nacon, which faced insolvency and impacted various projects, including Blood Bowl 3. Developers Cyanide had planned to update Blood Bowl 3 to align with the latest tabletop rules, now back on track under Slitherine. Blood Bowl 3 was released with significant issues, including bugs and frustrating microtransactions, leading players to prefer Blood Bowl 2. Despite some improvements, menu navigation remains cumbersome. There is cautious optimism for the series' future under Slitherine's management.
AppWizard
June 30, 2026
Robert Henrysson has announced his departure as CEO of Supermassive Games, two months after the launch of Directive 8020. He reflected on his tenure with pride, noting the studio's expansion and commitment to quality. Nordisk Games recognized his contributions and leadership during a transformative period. Directive 8020, part of the Dark Pictures series, received mixed user ratings on Steam but was praised by critics, achieving an 85% rating. Henrysson's leadership occurred amid industry challenges, including layoffs. He plans to spend the summer with his family while remaining open to future opportunities in the gaming industry.
AppWizard
June 29, 2026
Josh Sawyer, known for his work on Fallout: New Vegas, Pillars of Eternity, and Pentiment, discussed the collaborative nature of game development on the Human Can Opener Podcast. He expressed interest in critiques of his past work, particularly regarding narrative choice in RPGs. Sawyer shared that a writer from Disco Elysium reached out to propose a modern response to his earlier presentation, indicating progress in understanding narrative mechanics in the industry. He emphasized the importance of learning from each other and acknowledged the ongoing exchange of ideas among developers. Sawyer noted the traditional approach to branching dialogue in RPGs can feel constrained but believes there are always new methods to explore. He advocates for mutual respect and encouragement within the industry, emphasizing a shared goal of improvement and innovation.
AppWizard
June 29, 2026
In 2026, Valve's Steam Summer Sale features significant discounts on popular games, such as Red Dead Redemption 2 at a 75% discount for the 14th time since January 2025, and The Witcher 3 with its fifth 95% discount since July 2024. Cyberpunk 2077 has reached a 75% discount after eight previous markdowns of 65% since June 2025. The sale includes major publishers like Ubisoft and indie titles such as Terraria and Satisfactory. Notable retro games available include I Have No Mouth And I Must Scream, Operation Body Count, Interphase, Corpse Killer, and The Dame Was Loaded. Steam's weekly sales charts show top sellers, with Meccha Chameleon achieving 10 million sales, aided by the PUBG PNC 2026 tournament.
AppWizard
June 28, 2026
The Elder Scrolls and Fallout franchises from Bethesda have not released new titles for many years, with Fallout 4 reaching 11 years and Skyrim nearing 15 years since their last major releases. Microsoft is working to expedite the development of these games. Bruce Nesmith, lead designer of Skyrim, cautions that prioritizing speed over quality can lead to complications in game development, as large budgets and teams do not guarantee success. He emphasizes the importance of careful resource management and suggests that allowing franchises to rest can prevent fan fatigue. Nesmith estimates that creating a new game in these franchises would take at least five years from inception to completion.
AppWizard
June 28, 2026
Creative Assembly is developing Medieval 3, a new installment in the Total War series, which is currently in its early stages. The studio is engaging with fans through preproduction livestreams and a survey to gather input on which factions to include in the game. Key factors for faction inclusion are recognition, uniqueness of starting situation, and potential for distinctive gameplay mechanics. Certain factions, including England, France, the Holy Roman Empire, the Byzantine Empire, the Kingdom of Jerusalem, and the Sultanate of Rum, are confirmed, while feedback is sought for smaller factions like the Italian city-states, Scandinavian kingdoms, and notable Muslim nations. Factions that will not be included are the Russian Principalities, the Mongol Empire, and the Papal States, the latter being considered too unique in playstyle.
AppWizard
June 28, 2026
Quantic Dream employees have raised concerns about staffing and project viability for Star Wars: Eclipse, following significant layoffs of 115 employees after the cancellation of their live-service game, Spellcaster Chronicles. Remaining staff believe these layoffs threaten the game's future and staged a strike during a LucasFilm visit to seek support. Employees are frustrated with management's lack of communication with parent company NetEase regarding project resources. They plan further protests, called the “Summer Strike Fest,” to advocate for additional staff needed to complete the game.
AppWizard
June 27, 2026
Palworld is set to launch its version 1.0 on July 10, completing its development cycle. The game will introduce numerous new features, including a flight-enabling wing pack and various items and pals, with the World Tree playing a significant narrative role. It currently has over 35,000 concurrent players and has received multiple Steam awards. Players will not need to restart their progress for the new content, although starting fresh may enhance the experience.
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