game length

AppWizard
February 19, 2025
Seed by Seed has announced a new game called Jump the Track, set to launch on PC via Steam in 2025. The game combines elements of a visual novel and pachinko, featuring a character named Sam who navigates the gig economy in an absurd comedy style. Players influence the narrative by rolling a ball, leading to various outcomes. Key features include a solo experience, control options for mouse or gamepad, a game length of two to three hours, moderate to easy difficulty, a pause feature, and mature language content. An announcement trailer is available for viewing.
BetaBeacon
February 19, 2025
- AI Factory Limited offers a variety of simple free Android games with no in-app purchases - Alto's Odyssey and Alto's Adventure are free mobile games with in-app purchases that are purely cosmetic - Antiyoy is a turn-based strategy game with simple graphics and rules, featuring multiplayer and no ads or in-app purchases - Crossy Road is a popular free game with in-app purchases that are purely cosmetic - Papers, Please is a simulation game with no in-app purchases available for .99 - Doom and Destiny Advanced is a free JRPG with ads and some limitations, but contains the entire base game - OpenTTD is an open-source version of Transport Tycoon with no in-app purchases - Pathos is a retro roguelike adventure game with no in-app purchases - Pocket City is a city-building simulation game available for .99 with a premium version - Resonance of the Ocean is a short game with no complexity and no in-app purchases - Stardew Valley is a must-play RPG available for .99 without ads or microtransactions - The Spike is a volleyball game sim with optional in-app purchases - Vampire Survivors is a survival RPG with minimal gameplay and optional in-app purchases - Into the Breach is a challenging puzzle/roguelike game available on Netflix Games with no ads or in-app purchases - Vodobanka is a puzzle game where you command a SWAT team with no microtransactions, but a purchase is required after the demo version
AppWizard
October 24, 2024
The debate over game length and its value has been a long-standing topic among gamers, developers, and journalists. This discussion gained momentum with the release of indie games like Gone Home in 2013, which challenged traditional expectations regarding price and length. Games such as The Order 1886 faced criticism for their short campaigns relative to their price, while Ratchet & Clank: A Rift Apart also received backlash for its runtime despite a premium cost. Players often prefer longer gameplay experiences, as seen in popular genres like immersive sims and open-world RPGs, but shorter games can still be appreciated for their artistic qualities. The value perception of games is influenced by their length, with titles like Vampire Survivors and Helldivers 2 praised for their substantial content at lower prices. Personal preferences for intricate gameplay systems over narrative-driven experiences can affect purchasing decisions. However, there are exceptions where the quality of a shorter game, such as Disco Elysium, can outweigh its length. Ultimately, gamers have diverse expectations, and disappointment can arise when a game does not meet perceived value based on its cost and duration.
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