Microsoft has introduced enhancements to its Advanced Shader Delivery (ASD) technology to address lengthy shader compilation times for PC gamers. The ASD technology generates a Pre-compiled Shader Database (PSDB) from a Shader Object State Database (SODB), allowing for faster game startups by eliminating the need for local compilation. Since integrating ASD into its software development kit (SDK), Microsoft has achieved an 85% reduction in launch times for the game Avowed. NVIDIA, Intel, and Qualcomm are also set to support ASD in their hardware. Additionally, Microsoft has updated its API to allow developers to upload pre-compiled shaders through the Xbox Partner Center, starting with the Xbox app on PC.