game streaming

AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
AppWizard
September 6, 2026
Steam Deck debuted in early 2022 with SteamOS, a Linux-based operating system that uses the Wine-based Proton compatibility layer to run Windows games. This development has significantly advanced Linux gaming, with approximately 95% of games functioning well on Linux. Steam's Verified program lists nearly 9,000 Verified games, and around 30,000 playable titles, with only about 1% of popular games failing to run entirely. Anti-cheat systems remain a major limitation, preventing popular titles like "Fortnite" and "League of Legends" from being playable on Linux. Game streaming services like NVIDIA GeForce NOW offer alternatives for playing anti-cheat games on Linux. Linux distributions provide better controller support compared to Windows, particularly for handhelds and living room PCs. Accessing non-Steam games can be cumbersome, though tools like Heroic Launcher help. Compatibility issues with proprietary standards, such as HDMI 2.1 support, persist in Linux gaming.
AppWizard
September 3, 2026
Microsoft's gaming division is facing challenges due to layoffs, industry consolidation issues, and controversial partnerships. Xbox is increasing service costs for its cloud gaming service, introducing a monthly cap for Game Pass subscribers starting in November, after which additional playtime must be purchased. This change follows a decline in Xbox revenue, which fell by .7 billion over the past year. Xbox also tested an ad-supported game streaming model to boost revenue. The effectiveness of the new pricing strategy is uncertain, especially after a previous price hike led to a loss of "millions" of Game Pass subscribers. Xbox plans to engage with its player base for feedback on these changes.
BetaBeacon
August 26, 2026
Lenovo has launched the Legion Cloud Gaming Handheld C700 in China, offering a budget-friendly option for gamers. The device features a unique dongle for offline game streaming, a 7.82-inch FHD 120Hz LCD panel, Dimensity 7400 processor, 6-8GB of RAM, 128-256GB of storage, and an 8,000mAh battery. Priced at around 7, the C700 is currently available in China with no global availability confirmed.
AppWizard
August 13, 2026
The prices of graphics cards and RAM have increased significantly, making building new PCs expensive for gamers. Cloud-streaming services like Nvidia's GeForce NOW provide an alternative by allowing access to existing game libraries from platforms such as Steam and Epic Games. The highest tier membership offers 5K streaming and up to 360 FPS for .99 per month. Nvidia's GeForce NOW has launched a native Linux application, moving out of beta, which allows Linux users to stream games at graphical fidelity comparable to RTX 5080 levels, with official support for Ubuntu 24.04 and later. The service has added nine new games, bringing the total to over 4,500 compatible titles. Since early 2026, a 100-hour monthly streaming cap has been implemented for all users to manage demand.
AppWizard
August 10, 2026
Xbox has reduced the pricing of its Game Pass offering, attracting interest from open-source developers, particularly those working on the Heroic Games Launcher. A new open-source project called Xodus aims to bring PC Game Pass games to Linux and macOS by utilizing Valve's Proton and custom runtimes. Previously, Linux gamers had limited access to Game Pass titles, mainly through Xbox Cloud streaming, which faced latency issues. Xodus plans to support third-party launchers like Heroic, Lutris, and Bottles, allowing users to install and launch games via Steam. The development team has made progress in authorization and game downloads and is now focusing on game SDK development to ensure effective gameplay on Linux.
AppWizard
July 29, 2026
The PC version of Halo: Campaign Evolved lacks split-screen functionality, which is available on Xbox and PS5. This absence has disappointed players, especially with the rise of living room PCs. A mod called "Halo Campaign Evolved Split-screen Coop," created by Jpurd123, allows for local split-screen play by utilizing existing code in the game. The mod supports only two-player split-screen and has been tested with the Steam version, leaving other platforms potentially unsupported. Additionally, both players must use controllers, as mixing input methods causes issues. Despite these limitations, the mod's quick development reflects the community's dedication to enhancing the gaming experience.
Search