game studio

AppWizard
June 24, 2026
34BigThings has announced its return to independence after six years under the Embracer Group, with co-founder Valerio Di Donato acquiring full ownership. The new leadership team includes Di Donato, co-founder Giuseppe Enrico Franchi, and chief financial officer Daniel Giagnorio. Under Embracer, the studio expanded to over 70 employees and gained recognition for titles like the Redout series and Mars or Die!. Franchi stated that their decision to reacquire the studio was based on their vision for its future. The studio plans to unveil a major title later this year based on a beloved intellectual property, with another significant title scheduled for 2027 and a groundbreaking project for 2028.
AppWizard
June 14, 2026
Trailmark Games has partnered with Odaclick Game Studio to develop a side-scrolling beat 'em up game titled The Walking Dead: Streets of Survival, set in the universe of AMC’s The Walking Dead. The game will be available on PlayStation 5, Xbox Series, Switch 2, Switch, and PC via Steam, with a demo currently accessible for PC users. Players can take on the roles of characters like Rick Grimes, Daryl Dixon, and Michonne, engaging in combat against walkers and the Saviors, led by Negan. The game features dynamic combat, iconic weapons, and environments inspired by the All Out War storyline, including locations such as the Sanctuary, Hilltop, and Alexandria. Key features include hard-hitting arcade combat, overwhelming enemy swarms, challenging boss battles, and a replayable arcade challenge mode. A specific release date has not been announced.
BetaBeacon
May 29, 2026
Modern Jet Fighters Online is a fast-paced multiplayer air combat game available for free on iOS and Android in Canada, with plans for a worldwide rollout. It features competitive gameplay, deep aircraft customization, and cinematic aerial warfare. The game is designed for mobile devices with intuitive controls and quick matchmaking.
Winsage
May 27, 2026
Windows 95 contains a block of code that checks if the user is playing SimCity and adjusts memory management to address a bug from the game's programming. This bug, a "use-after-free" error introduced by SimCity's developer Jon Ross, went unnoticed in Windows 3.x but caused crashes in Windows 95 due to its different memory management. Instead of asking Maxis to fix the bug, Microsoft engineers modified Windows 95 to mimic the older memory behavior, ensuring SimCity would run smoothly. This approach reflects Microsoft's broader strategy of maintaining compatibility with older software through various "shims," allowing legacy programs to function on modern systems.
AppWizard
May 12, 2026
Krafton CEO Changhan Kim faced a [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: In a remarkable twist of corporate fate, Krafton CEO Changhan Kim found himself navigating the turbulent waters of a 0 million bonus promise to the heads of the game studio he acquired. With the highly anticipated Subnautica 2 now the most-wishlisted game on Steam, the pressure mounted to fulfill that commitment. Faced with this financial dilemma, Kim sought counsel from ChatGPT, leading to the controversial decision to terminate the studio heads without a solid justification—an act that ultimately backfired. The Unfolding Drama The saga began in July 2025 when Ted Gill, CEO of Unknown Worlds, along with founders Charlie Cleveland and Max McGuire, were abruptly dismissed. Krafton initially claimed their termination was due to concerns over the premature release of Subnautica 2, alleging that the game was flawed enough to jeopardize the entire franchise. However, this reasoning raised eyebrows, especially given that a feature story on the game was in the works at PC Gamer just prior to the firing. As the legal battle unfolded, it became clear that the 0 million bonus was a significant factor in the studio heads' dismissal. Reports indicated that part of this bonus would have been shared with the studio staff, raising questions about Krafton's motives. The ousted executives contended that the claims regarding the game's readiness were fabricated to avoid the hefty payout. In court, Krafton shifted its narrative, asserting that the studio heads had "abandoned" their roles and taken confidential data with them. However, the judge noted that the data backup occurred after their termination, which undermined Krafton's justification for the dismissals. A CEO's AI Consultation Adding an unusual twist to the proceedings, it was revealed that Kim had consulted ChatGPT for advice on navigating the bonus situation. Initially denying this, he later admitted to using the AI to seek "faster answers." The judge remarked on the irony of a CEO relying on artificial intelligence to devise a corporate strategy, ultimately ruling that Gill should be reinstated as CEO of Unknown Worlds and extending the bonus eligibility deadline. Despite disagreeing with the ruling, Krafton complied, albeit with some tension. The company announced a May early access release for Subnautica 2, much to Gill's chagrin, as he had not yet resumed control. Although Krafton remains the parent company, the Steam page for Subnautica 2 no longer lists it as the publisher, indicating a shift in branding. The Anticipation Builds As the early access launch approaches, the gaming community is left to ponder whether Krafton's assertions about the game's unreadiness will be validated. Subnautica has established itself as a beloved title, earning an 89% rating from PC Gamer in 2018, and expectations are high for its sequel. Cleveland has expressed confusion over the claims that the game required additional development time, asserting that it was ready for release. With the early access launch set for May 14, the team at Unknown Worlds aims to deliver a polished experience, promising updates that will enhance gameplay and introduce new content over the next two to three years. As they embark on this journey, they invite players to engage in the development process, ensuring that Subnautica 2 evolves into a rich and immersive experience." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] million bonus promise to the heads of Unknown Worlds, leading to their abrupt dismissal in July 2025. The terminations were initially justified by concerns over the premature release of Subnautica 2, which was the most-wishlisted game on Steam. However, this reasoning was questioned as a feature story on the game was being prepared at PC Gamer prior to the firings. Legal proceedings revealed that the bonus was a significant factor in the dismissals, with claims that the game was not ready being disputed by the ousted executives. Krafton's narrative shifted in court, claiming the studio heads had "abandoned" their roles, but evidence showed data backups occurred after their termination. Kim admitted to consulting ChatGPT for advice on the situation. The judge ruled that Ted Gill should be reinstated as CEO, extending the bonus eligibility deadline. Krafton complied with the ruling and announced a May early access release for Subnautica 2, although the game is no longer listed under Krafton as the publisher on Steam. The early access launch is set for May 14, with Unknown Worlds promising updates and player engagement in the development process.
AppWizard
May 8, 2026
On April 1, indie game studio New Blood launched a tip line for fans to share their thoughts and ideas, which remains active a month later. The studio has received over 1,000 voicemails, including suggestions and inquiries. Highlights include the latest layer of Ultrakill called "Fraud," featuring innovative 3D rendering techniques, and the announcement of Scavengers, a roguelike DLC for Blood West, set to release on June 3.
AppWizard
April 21, 2026
Troy Baker, known for his roles in video games like The Last of Us, is establishing his own game studio to take control of the narrative process and tell his own stories. He aims to blend lessons from his past experiences in the industry into new projects and is focused on building a team of trusted collaborators. Baker recognizes the challenges of transforming ideas into tangible products and emphasizes a careful approach to development, stating that he wants to avoid rushing the process. His venture could potentially create job opportunities for developers amidst industry challenges like layoffs and project cancellations.
AppWizard
March 28, 2026
Ivy Road, an independent game studio, announced its closure effective March 31, 2026. The studio was developing a new title called Engine Angel but faced funding challenges. They are finalizing a tea-brewing simulation game called Wanderstop, which explores themes of burnout and trauma. Wanderstop is currently playable and available for purchase on all platforms, and a special code for a chapter select feature has been shared. Analysts predict that the upcoming PS6 and Xbox Project Helix will launch at a price point 50% higher than their predecessors.
AppWizard
March 28, 2026
Mohawk Games, established in 2013 by former Firaxis developers, is preparing to launch new downloadable content (DLC) for their 2021 grand strategy game, Old World. The studio, which employs 15 individuals, has sustained its operations through revenue from Old World. The upcoming expansion, titled Empires of the Indus, will introduce three new civilizations and is scheduled for release on March 30. Co-founder Soren Johnson expressed a desire to explore creative avenues beyond grand strategy and has ambitions to develop a light tactical RPG. While there are no immediate announcements for new projects, Johnson has a list of game ideas he finds exciting.
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