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AppWizard
April 3, 2026
In Crimson Desert, players must acquire a mask to pickpocket, which can be bought at Back Alley Shops, earned through a bounty mission, or looted from enemies. To initiate pickpocketing, players need to gently bump into NPCs, but caution is necessary to avoid detection. Being caught results in being placed in a red witness circle, incurring fines, and losing Contribution points. The Great Thief's Gloves, obtained through the Secret of the Lost Seal faction quest for House Serkis, allow players to pickpocket without detection but have a 30-minute cooldown. Players should progress through house questlines in Hernand to unlock this quest.
AppWizard
April 3, 2026
Xenonauts 2 is set to launch on January 5, 2026, priced at £45. Developed by Goldhawk Interactive and published by Hooded Horse, the game reimagines the classic X-COM experience. Players lead a covert organization to thwart an alien invasion, managing resources, building bases, and conducting research on captured technology while maintaining calm across six major regions of Earth. The game features real-time air combat, tactical battles with squad sizes ranging from eight to twelve, and various environments. Players face familiar enemies with unique abilities, requiring clever counter-strategies. The game emphasizes skill expression, resource management, and the impact of player decisions on the outcome of missions.
AppWizard
April 3, 2026
The Build Your Own Bethesda Bundle from Fanatical offers a selection of games priced at approximately per game, featuring significant titles such as The Elder Scrolls IV: Oblivion, Fallout 3, and The Evil Within. Oblivion is highlighted for its unique charm, varied quests, and engaging NPC interactions, often considered superior to its successor, Skyrim. The bundle includes a variety of Bethesda classics, such as titles from the Fallout series, DOOM, Quake, Dishonored, Wolfenstein, and The Evil Within. The opportunity to purchase only desired titles is emphasized, with the bundle expiring on Tuesday, May 5th.
AppWizard
April 3, 2026
Clone Drone in the Danger Zone will be available for free on the Epic Games Store from 4 PM GMT on April 2, 2026, until 4 PM GMT on April 9, 2026. It is developed and published by Doborog Games, and players take on the role of a robot gladiator in a voxel-based combat game.
AppWizard
April 3, 2026
In April 2026, the pace of new game releases has slowed compared to March. Notable releases include: - Samson (April 8) - An open-world crime game with a focused narrative. - Mouse: P.I. For Hire (April 16) - A quirky boomer shooter with a 1930s cartoon aesthetic. - Pragmata (April 16) - A Capcom title set in a dystopian future featuring an AI doomsday scenario. - Vampire Crawlers (April 21) - A card game similar to Slay the Spire 2. - Outbound (April 23) - A mobile base-building game focused on exploration and cooperative gameplay. Upcoming events include: - The Triple-I Initiative indie showcase on April 9. - The London Games Festival starting April 13. - The BAFTA Game Awards on April 17. - The Final Fantasy 14 Fan Festival on April 24. Steam sales in April are: - March 30 – April 6: House & Home Fest - April 9 – April 13: Hidden Object Fest - April 20 – April 27: Medieval Fest Early access and full releases include: - Temtem: Swarm (April 2) - Transitions to 1.0 with new features. - Road to Vostok (April 7) - A survival FPS entering early access. - Spark in the Dark (April 7) - A hardcore dungeon crawler in early access. - Heroes of Might and Magic: Olden Era (April 30) - Launching in early access. Major updates include: - Starfield (April 7) - Free Lanes update and new story DLC. - The Expanse: Osiris Reborn (April 22) - First closed beta test. - Final Fantasy 14 (April 28) - Patch 7.5 launching. - Marathon - Updates expected throughout the month. Additional game releases: - April 1: Breath of Fire 4 (Steam) - April 1: Resident Evil (1996) (Steam) - April 2: Darwin's Paradox (Steam) - April 15: Cleaning Up! (Steam) - April 28: He-Man: Dragon Pearl of Destruction (Steam)
AppWizard
April 3, 2026
GameStop was a pioneer in digital distribution before Valve's Steam became the leading platform for PC gaming. Larry Kuperman, a veteran of the gaming industry, contributed to the development of Impulse, an online store acquired by GameStop. In the 2000s, third-party digital distribution was not intuitive, as game sales were primarily controlled by physical retailers. BioWare regretted not creating a platform like Steam. Amazon's attempts to compete with Steam were unsuccessful. Kuperman attributes Steam's success to its community-building efforts, which fostered loyalty among users. The platform significantly lowered barriers for game developers, allowing anyone to publish games for a nominal fee. Steam has been crucial for indie developers, providing extensive reach and discoverability compared to other platforms like GOG. Kuperman credits GOG as essential for his work at Nightdive, and Gabe Newell's ideas continued to shape Valve after he stepped back from active development.
AppWizard
April 3, 2026
Sony's entry into the PC gaming market generated 0 million in revenue over three years, as disclosed in 2023. The company is reconsidering its strategy for first-party singleplayer games on PC, potentially reinforcing PlayStation exclusivity. Jerry Liu, a former planner in Sony's PlayStation division, reported that he managed operations for the PS PC group, which grew from zero to 0 million in net revenue over three years. Sony's earnings from PC games for fiscal years were as follows: FY20: million, FY21: 0 million, FY22: 0 million. The surge in FY22 revenue was largely due to the acquisition of Bungie and the release of nine first-party titles on PC. The reported figures reflect net revenue, while actual gross revenue for FY22 was approximately 0 million. This discrepancy indicates that Sony's quarterly reports represent gross revenue, while segment briefings reflect net revenue. Focusing on PlayStation exclusivity may help Sony balance gross and net revenues and avoid revenue sharing with platforms like Valve.
AppWizard
April 3, 2026
Agro Life is a free-to-play PC game that launches on Steam today, April 1st. In the game, players can build, grow, and manage their own countryside life, starting with a small plot of land that can be developed into a farm with crops, animals, and structures. Activities include planting and harvesting crops, caring for livestock, gathering resources, crafting tools, and expanding settlements. Unlike Minecraft, Agro Life does not feature combat but allows exploration, hunting, fishing, and trading with NPCs. The game offers a customizable experience, catering to both peaceful farming and active survival styles.
AppWizard
April 3, 2026
Mojang has released its annual April Fool's snapshot called Herdcraft, which humorously eliminates the traditional inventory system by scattering items throughout the game world. Players must now use leads to manage their items, similar to handling pets. The community has responded positively, discussing potential future features inspired by this update. Mojang's lead developer mentioned that smaller updates like Herdcraft feel more sustainable and contribute to a dynamic development cycle. While past April Fool's updates have not always been integrated into the game, there is hope that Herdcraft could inspire meaningful gameplay enhancements.
AppWizard
April 3, 2026
Markus Persson, known as Notch, criticized Nvidia's Deep Learning Super Sampling (DLSS) technology on social media, arguing that it is illogical to use the same hardware that struggles to run games at reasonable speeds to operate a neural network for generating additional frames. He compared DLSS to anti-aliasing, suggesting both technologies complicate the rendering process. Nvidia's vice president, Bryan Catanzaro, highlighted a shift in the industry towards artificial intelligence to improve graphics rendering, stating that traditional methods are no longer sufficient. He emphasized the need for smarter approaches to optimize resource use in graphics rendering. Nick, a tester, is evaluating DLSS and Frame Generation, illustrating the GPU's workload in rendering versus AI interpolation of frames.
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