gameplay design

AppWizard
July 27, 2025
The N. Sane Trilogy, released in 2017, received positive feedback but raised concerns about the jumping mechanics compared to the original PlayStation games. Players noted that Crash's jumping abilities seemed more challenging, leading to theories about changes in hitbox and the "hold X to jump higher" mechanic. Gavin highlighted that Naughty Dog had previously used a system that measured button press duration to create nuanced jumps, which Vicarious Visions may have disregarded. This oversight resulted in a binary jumping system where all jumps were set to maximum height, making them feel exaggerated and floaty. Despite the remake's advanced hardware, it failed to replicate the original's gameplay mechanics. Toys for Bob later refined platforming mechanics in 2020's Crash Bandicoot 4, suggesting potential evolution in the franchise's gameplay design.
AppWizard
June 20, 2025
Monster Hunter Wilds has received an "Overwhelmingly Negative" rating on Steam, despite being Capcom's fastest-selling title earlier this year. Players have expressed dissatisfaction primarily due to performance issues with the PC version, including frequent crashes, sluggish server response times, and high system requirements for smooth gameplay. Many negative reviews come from players with significant hours logged in the game, indicating that the discontent is not impulsive. While some players appreciate the gameplay, others criticize the narrative-driven approach and simplified mechanics, which have disappointed long-time fans.
AppWizard
May 14, 2025
The latest installment of the Doom franchise, Doom: The Dark Ages, introduces a new combat loop centered around the Shield Saw, allowing players to block damage with a right-click. This change alters the frenetic pace of earlier games, shifting towards a more methodical approach tailored for console players. The game features expansive, flat arenas lacking the verticality of previous titles, resulting in a gameplay experience reminiscent of traditional shooters like Call of Duty. There is a reduction in airborne threats and static enemy placements, leading to a slower combat experience with less emphasis on quick reflexes. Gun mechanics have been simplified, favoring passive upgrades over the intricate hot-swapping of mods, which may leave PC players feeling shortchanged. Exploration is more forgiving, with fewer hazards and a safety net that teleports players back without penalty. Overall, The Dark Ages emphasizes accessibility and streamlined gameplay, potentially diluting the challenge expected by long-time fans of the franchise.
AppWizard
July 25, 2024
- Stormgate is a new real-time strategy game developed by former Blizzard developers. - The game features factions that blend traditional RTS elements with original gameplay design. - The Celestials faction in Stormgate starts matches with a mobile HQ structure that can deploy structures from the armada above. - The game challenges players to think outside the typical build order, promoting dynamic gameplay and adaptability. - Stormgate is set to release in early access on July 30, 2024.
Search