In the early 2010s, PC strategy and tactics enthusiasts expressed discontent as mainstream publishers, like EA and Take-Two, rebooted classic '90s franchises such as XCOM and Syndicate into first-person shooters, disappointing dedicated fans. These reboots were criticized for straying from the original gameplay experience, which allowed for exploration and strategy, and instead confined players to tight spaces with wave-spawning enemies. Despite the backlash against these reboots, it led to a resurgence of strategy games, exemplified by Mike Diskett's launch of Satellite Reign, a tactical successor to Syndicate that received critical acclaim three years later.