Norton 360 and Bitdefender Total Security achieved perfect scores from AV-TEST in June 2026, while Malwarebytes had a 100% real-world protection rate in AV-Comparatives’ testing but with a higher false-positive rate. Bitdefender Total Security is recommended for PC gamers as it minimizes frame-rate impact to 0-2% during gameplay. Norton 360 for Gamers includes features for streamers and competitive players but has a higher renewal price. Malwarebytes Premium is noted for its minimal resource usage but lacks a dedicated game mode. The pricing for Norton 360 starts at .99 for the first year and increases to .99 upon renewal, Bitdefender starts at .99 for a single device, and Malwarebytes Premium aligns closely with Norton’s entry price but does not include a VPN. In FPS testing with Cyberpunk 2077, Norton showed a 2-3% drop, Bitdefender a 0-2% decrease, and Malwarebytes under 1%. Norton uses a hybrid detection model, Bitdefender employs cloud-based scanning, and Malwarebytes focuses on behavior-based detection. Norton offers gamer-tag dark web monitoring and a bundled VPN, while Bitdefender has limited VPN features on standard tiers and Malwarebytes lacks these protections.
Norton, Bitdefender, and Malwarebytes have adjusted their antivirus products to mitigate the negative effects on gaming performance. In June 2026, Norton 360 and Bitdefender Total Security both received a perfect AV-TEST score of 18 out of 18, while Malwarebytes achieved a 100% real-world protection rate in AV-Comparatives testing, though it had more false positives. Bitdefender Total Security is recommended for gamers due to its low frame-rate impact of 0-2%, while Norton 360 offers features for streamers and competitive players, and Malwarebytes serves as a lightweight secondary scanner.
The value of gaming accounts has increased, making them targets for cybercriminals, with malware campaigns like Vidar 2.0 accounting for 41% of gaming-related malware detections. New malware families such as Katz and Bee specifically target Discord and gaming platforms.
In terms of performance, Norton showed a 2-3% FPS decrease in Cyberpunk 2077, while Bitdefender's impact was only 0-2%, and Malwarebytes had less than 1% impact. Norton and Bitdefender are tied in detection capabilities, both scoring 18/18 in AV-TEST, while Malwarebytes had a 92.4% offline detection rate and 98.3% online.
Norton includes a no-log VPN and gamer-tag monitoring, while Bitdefender offers identity protection without specific gamer-tag monitoring. Malwarebytes lacks a VPN and password manager. Pricing varies, with Norton starting at .99 for three devices, Bitdefender at .99 for one device, and Malwarebytes at .99 for one device.
To switch antivirus solutions, users should back up their license keys, use removal tools, and ensure game-aware modes are active. Each product has unique strengths: Norton excels in gamer-tag monitoring, Bitdefender minimizes CPU usage, and Malwarebytes is lightweight but lacks additional features.
An Android processor, commonly called a system-on-chip or SoC, handles many calculations required by a smartphone, including CPU, graphics processing, artificial intelligence hardware, image-processing capabilities, connectivity components, and other technologies. The processor influences the speed of response, gaming performance, and battery efficiency of an Android phone.
Interest in classic big box PC games from the 1990s has surged, particularly after Sony announced it would stop producing physical PlayStation games. GOG is offering printable big boxes inspired by scans of authentic commercial packages, allowing enthusiasts to showcase collections on shelves. Revenue from CD sales increased by 58% in 2026 compared to the previous year, indicating a resurgence in physical media. GOG's DRM-free model enables users to burn game files onto CDs or DVDs, fostering a sense of ownership in a digital landscape.
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages.
The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month.
Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed.
The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access.
The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
Security agencies in India have observed a shift in the tactics of terrorist groups, which are now using pornography websites and niche encrypted applications for communication instead of traditional social media. These groups, often collaborating with Pakistan's ISI, utilize platforms with real-time chat tools disguised as dating services to send instructions to recruits in Jammu and Kashmir. Security agencies are monitoring various digital tools, including Tor-based applications like Coatex and Conion, which obscure user identities. Some privacy-focused platforms do not require phone numbers for registration, complicating tracking efforts. Despite bans on certain pornography applications in India, they are still accessed illegally via VPNs, which mask users' IP addresses. The use of the Tor network presents additional tracking challenges, as it obscures data origins and destinations. Security agencies are adapting their surveillance methods in response to these developments, which include the use of virtual SIM cards in terrorist activities, as highlighted during investigations into the 2019 Pulwama attack.
Ziggurat Interactive has announced two upcoming titles: Sanitarium Enhanced and Cosmi: Forbidden Forest & Beyond. Sanitarium Enhanced, a psychological horror game, will be available on PC (Steam, GOG), Xbox Series X|S, PlayStation 4 and 5, and Nintendo Switch. It is a modernized version of the 1998 cult classic, featuring full controller support, widescreen presentation, and additional bonus content. Cosmi: Forbidden Forest & Beyond will be released for PC (Steam, GOG), Nintendo Switch, and PlayStation 5. Both announcements were made during the Pixel Arcadia showcase. A specific release date for Sanitarium Enhanced has not yet been provided.
Mattel has established Mattel Game Studios, a new division focused on creating original interactive experiences based on its brands, moving away from traditional gaming methods. This initiative follows the company's acquisition of Mattel163, which was previously a joint venture with NetEase that published mobile digital card games. While continuing to develop mobile games, Mattel is also exploring platforms like Roblox and Fortnite, reflecting the changing gaming landscape where Roblox players logged over 10 billion hours monthly in 2025. Mattel's strategy is more focused and less reliant on traditional gaming investments, aiming to engage younger audiences. The success of this approach could encourage other companies to explore non-traditional gaming platforms.
Linux gaming is gaining momentum, with 2026 expected to be a pivotal year for broader audience engagement. The Epic Games Store is considering Linux support, as indicated by a developer's emoji tease, which has generated excitement among gamers. Discontent with Windows 11 is driving gamers to explore Linux alternatives. Valve is enhancing handheld support for its Linux-based SteamOS, particularly with the popular Steam Deck. GOG Galaxy is set to launch a Linux version, and the Heroic Games Launcher currently provides access to the Epic Games Store and GOG on Linux. Anticipated advancements from both GOG and Epic promise a wider array of choices for Linux gamers.