The Linux operating system faces challenges in gaming, particularly with triple-A titles, as many prominent developers do not support it, resulting in a limited selection compared to Windows. Approximately 70 percent of triple-A games available on Windows can be played on Linux, according to ProtonDB. However, some major titles, like Fortnite, are not natively playable on Linux and require cloud gaming services for access. Compatibility issues with anti-cheat software, such as Epic's Easy Anti-Cheat, hinder the expansion of the Linux gaming library. There are potential developments from Microsoft regarding kernel-level anti-cheat software, but no concrete solutions have emerged. Performance on Linux can vary, with some players experiencing drops while others report better performance than on Windows. Additionally, Linux has a steeper learning curve, often requiring command-line interface engagement for software installation and configuration.