gate bug

AppWizard
August 1, 2026
Total War: Warhammer 3 features ongoing issues with siege mechanics, notably a "gate bug" that affects unit movement during battles. Players have historically faced challenges with sieges, including unreliable pathfinding and the tendency for units to scale walls instead of moving through gates. The upcoming Total War: Warhammer 40k may change the approach to sieges, focusing on grander battlefield designs without conventional siege towers and ladders, potentially eliminating walls altogether. This shift could enhance tactical gameplay in streets and chokepoints, moving away from traditional wall-based defenses. The new War Core engine is expected to address persistent siege bugs from previous titles.
AppWizard
July 31, 2026
The author experienced a frustrating siege battle in Total War: Warhammer 3 due to a gate bug that immobilized their unit. Historically, the series has faced technical issues with sieges, including the "gate bug" and unreliable pathfinding. The author speculates about siege mechanics in the upcoming Total War: Warhammer 40k, noting the presence of monumental structures and specialized Space Marine legions. They mention the absence of conventional siege towers and ladders in a recent livestream, suggesting potential changes to siege map designs. The author expresses a preference for battles in streets rather than relying on walls, which could lead to more dynamic gameplay. They anticipate that any siege-related bugs from previous games may not carry over to the new game due to the introduction of the War Core engine, fostering optimism for improved siege mechanics.
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