generative AI tools

AppWizard
February 20, 2025
Microsoft announced its latest generative AI model, Muse, developed in collaboration with Microsoft Research and Ninja Theory. Muse is described as a "world and human action model (WHAM)" trained on Ninja Theory's Bleeding Edge. Microsoft aims to enhance the gaming experience by using AI to enrich player engagement and support game developers' creative processes. The company emphasizes that AI is intended to empower human creativity rather than replace it. A report in Nature provides insights into Muse's technical aspects, highlighting the importance of human agency in the creative process and identifying key capabilities for AI development. Microsoft CEO Satya Nadella envisions AI's capabilities extending to interactive environments like video games. However, some experts, like Dr. Michael Cook, caution against overhyping Muse, noting that the research focuses more on human interaction with AI tools than on generating gameplay. Despite reservations, Cook acknowledges AI's potential as a design tool. Microsoft has promised further announcements on how AI will enhance experiences for game creators and players. Muse will debut in Copilot Labs, signaling new immersive AI gaming experiences.
AppWizard
December 20, 2024
Android 16 may introduce a feature allowing apps to block AI-generated text from keyboards. Reports indicate that Google is exploring an API enabling developers to identify and prevent AI-generated text from being pasted into their applications. This functionality involves the EditorInfo class, which includes new methods isWritingToolsEnabled() and setWritingToolsEnabled(). When an AI writing tool is active, setWritingToolsEnabled() will return true, allowing keyboards to generate text. Apps can disable this feature by configuring setWritingToolsEnabled() to return false, preventing the insertion of AI-generated text. The specific applications that will implement this feature are currently unknown.
Winsage
October 30, 2024
Microsoft 365 Copilot has seen a surge in adoption among corporations, with 79% of technology executives reporting their organizations are utilizing the tool. However, only half of the surveyed companies plan to roll it out to all employees, while 17% have opted against full adoption, and about a third are still testing it. A quarter of tech leaders believe the investment in Copilot is justified, while another quarter disagree, and half feel it is too early to assess its value. Two-thirds of organizations are increasing generative AI investments, but many projects remain in pilot stages, with over two-thirds of firms reporting that only 30% or fewer of their generative AI experiments have moved to full production. More than 40% of organizations struggle to define and measure the impact of their generative AI initiatives, and fewer than half have established key performance indicators. Microsoft has reported a near doubling of daily users of Copilot quarter-over-quarter, with nearly 60% of Fortune 500 companies utilizing the tool. A company with 10,000 employees could incur an annual cost of approximately .6 million for Copilot. A Morgan Stanley study indicates that 94% of CIOs expect to adopt Microsoft’s generative AI products within the next year, up from 63% in the previous quarter. According to the CNBC survey, 46% of respondents report that at least half of their employees are using AI, while 42% indicate that one-quarter of their workforce has embraced AI tools. Most organizations (84%) believe generative AI tools will significantly impact their business strategies moving forward.
AppWizard
October 12, 2024
The evolution of gaming graphics is increasingly being driven by artificial intelligence rather than traditional game developers. Generative AI tools, such as the Gen-3 video-to-video tool on Runway ML, allow for the creation of new video content based on existing game footage, showcasing the potential for enhanced graphics. AI could utilize data from numerous televised football matches to develop models that render games indistinguishable from real-life matches, potentially shifting rendering techniques from traditional ray tracing to AI-generated visuals. This change may alter the role of GPUs, focusing on memory and matrix processing for complex AI algorithms instead of high-fidelity rendering. Generative AI could enable unique visual experiences tailored to individual player preferences, with future technologies like DLSS incorporating generative AI post-processing filters. This could lead to stunning remasters of older games and allow players to customize their gaming experiences significantly, despite challenges such as the need for substantial local storage and memory.
AppWizard
August 20, 2024
Orbifold Studios is remastering the classic game Half-Life 2 through its RTX Remix project, recently showcasing the Nova Prospekt level in a trailer at Gamescom 2024. The studio employs over 100 artists to create new textures and models using Nvidia's RTX Remix technology, which utilizes generative AI to enhance game assets efficiently. Gamers with GeForce RTX graphics cards will be able to experience these upgrades. Nvidia's RTX Remix is a toolkit for game modders that simplifies asset creation and incorporates advanced rendering capabilities, allowing teams to enhance materials and utilize ray tracing and DLSS technologies for improved visuals.
Winsage
June 12, 2024
Windows is developing tools to give people control over generative AI. The new feature in the latest preview build allows users to set individual permissions for generative AI, enabling them to disable AI for specific apps or for all users without the ability to re-enable it. This feature will likely include a pop-up prompt for users to accept or deny an app's request to use generative AI tools.
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