GPU power consumption

Winsage
August 7, 2024
Windows 11 24H2 is expected to launch in September or October, featuring enhancements for both AMD and Intel PCs, including a new API to improve application performance. A key update is the introduction of WDDM 3.2 and a feature called "User-mode work submission," which allows applications to communicate more efficiently with the GPU, reducing latency and improving performance, particularly for graphics-intensive applications. This feature enables applications to send small tasks directly to the GPU, streamlining the process. Windows 11 24H2 also includes "GPU doorbells" to notify the GPU of new tasks, with two models: Global Doorbells and Dedicated Doorbells. The user-mode work submission feature works alongside Windows's engine state transition capabilities to manage GPU power consumption, allowing the GPU to switch between high-power and low-power modes based on task demands. Microsoft has already implemented user-mode work submissions on Copilot+ PCs with Snapdragon's integrated GPU, with broader availability expected for Intel, AMD, and Nvidia hardware in the upcoming update.
Winsage
June 28, 2024
- Changes and improvements are being gradually rolled out to the Beta Channel with toggle on - The preview thumbnail title in the taskbar, ALT + Tab and Task View for File Explorer windows will now indicate if that window includes multiple tabs - Minor UI changes are being rolled out to simplify the Windows share window, removing the search box - Updated the logic for the "End Task" option in the taskbar to no longer show a Not Responding dialog before ending the task - Fixes have been rolled out to address accessibility issues in File Explorer, Common File Dialog, and Browse/Shortcuts Dialogs - Fixes have been implemented for Voice Typing errors in certain languages and for the app icon flashing in the taskbar - Other fixes include improvements to Virtual Filtering Platform, Group Policy detection of network speed, Azure Virtual Desktop sign-in issues, Storage Spaces Direct and Remote Direct Memory Access issues, GPU idle state, Snipping Tool audio distortions, and more.
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