GPUs

Winsage
January 30, 2026
Windows 11 features a modern architecture with advanced schedulers and SSD support, but many users experience sluggishness, with delays in menus and dialog boxes. This perception of reduced responsiveness compared to Windows 10 has been linked to the use of XAML, which modernizes traditional desktop components but introduces performance issues due to added abstraction layers. Disabling animations does not resolve the delays, which are attributed to XAML's reliance on GPU acceleration for simple tasks, leading to inefficiencies. The cumulative effect of these micro-delays, measured in milliseconds, contributes to an overall feeling of sluggishness, regardless of high-end hardware. Microsoft's design choices prioritize visual consistency and modern UI technology, resulting in trade-offs in everyday responsiveness. The slower perception of Windows 11 compared to Windows 10 is rooted in these deliberate technical decisions.
AppWizard
January 30, 2026
Capcom has released a significant patch for Monster Hunter Wilds aimed at improving performance, particularly on PC. The update addresses performance issues, resulting in smoother gameplay with reduced stutters and more stable frame rates across various system configurations. A new CPU options menu allows players to fine-tune settings, reducing the burden on processors. The patch reduces VRAM usage, benefiting players with 8GB GPUs, including those using devices like the Legion Go S handheld. While frame rate boosts may vary, the patch improves the 1% lows, leading to a more consistent experience. Players with high-performance rigs report maintaining around 60 fps during intense battles at a resolution of 3440x1440, achieving frame rates between 62 and 75 fps without frame generation technology. The patch also enables effective use of frame generation, doubling frame rates without sacrificing smoothness. Capcom plans to release additional performance patches in the future.
Winsage
January 26, 2026
Microsoft has launched an ARM-compatible version of its Xbox App, enhancing the gaming ecosystem for ARM-based Windows 11 devices. Over 85% of the current Game Pass library is functional on ARM systems, although full compatibility remains exclusive to x86-based systems. Gamers can access unsupported titles through Xbox Cloud Gaming. Microsoft’s Prism emulation layer allows native x86 and x64 applications to run on ARM PCs, with recent updates improving Game Pass compatibility. Popular titles like Gears of War: Reloaded and Fortnite now support ARM. This development encourages innovation from companies like Nvidia and Qualcomm, while the gap in game compatibility between ARM and x86 architectures is closing. The Ryzen 7 9800X3D is highlighted as a top choice for building or upgrading gaming PCs.
Winsage
January 18, 2026
Microsoft has not clarified the reasoning behind the “Plus” designation for its Copilot+ PCs, which are described as AI-enhanced devices with notable upgrades in hardware and performance. These PCs can reach speeds up to 5x faster than a 5-year-old Windows device and outperform a MacBook Air with the M4 chip. Microsoft claims that Copilot+ PCs enhance “everything Windows 11 does best” and are “up to five times quicker than a 5-year-old Windows 10 device.” The company conducted benchmarks between June and September 2025, claiming that Copilot+ PCs outperform an “average” 5-year-old Windows PC by up to 5x in Cinebench 2024 multi-core performance, although the results have not been made public. Copilot+ machines exhibit up to 3.7x faster AI performance compared to previous-generation Windows 11 AI PCs, with a maximum of 40 TOPs of NPU compared to earlier models' 15 TOPs. Battery life is also improved, offering up to 19 hours of web browsing, 27 hours of local video playback, and 22 hours of streaming. Microsoft asserts that its top-performing Copilot+ PCs surpass the M4 in Cinebench 2024 multi-core tests. The Copilot key is emphasized for its utility in multitasking and quick responses, benefiting students and professionals alike.
Winsage
January 18, 2026
Windows 11 KB5074109 has caused several issues for users, particularly those with Nvidia GPUs, including black screens, Outlook freezing with POP accounts, and problems with File Explorer's desktop.ini settings. Users have reported random black screens and desktop freezes after installing the update, with some finding temporary relief by changing their monitor's DisplayPort mode. Outlook Classic has been problematic, remaining active in the background and freezing shortly after opening, prompting users to terminate the process in Task Manager or uninstall the update. Additionally, the update disrupts Azure Virtual Desktop functionality, leading to sign-in failures and connection issues. Microsoft has acknowledged these problems and is investigating solutions, including a Known Issue Rollback for AVD. The update also breaks the LocalizedResourceName directive in File Explorer, preventing folder name customization. Users can uninstall the update through Settings, but this may expose them to security vulnerabilities.
Winsage
January 17, 2026
Users with Nvidia GPUs are experiencing decreased gaming performance after the January 2026 Windows update (KB5074109), which was intended to enhance security and address vulnerabilities. Reported issues include drops in frames per second (FPS), black screen freezes, display hangs, and driver crashes related to nvlddmkm errors. Nvidia has released a new GPU driver to address these problems. A temporary solution for affected users is to uninstall the KB5074109 update, although it is a security patch that may need to be reinstalled later. Users can also update their Nvidia drivers to the latest hotfix version and use Display Driver Uninstaller (DDU) in Safe Mode for better results. It is recommended to pause Windows updates until a fix is provided by Microsoft.
AppWizard
January 9, 2026
Google's "Project Butter," introduced with Android 4.1, aimed to improve scrolling smoothness on 60Hz smartphone displays. Intel announced the Precompiled Shader Distribution to enhance gaming performance by downloading shaders directly to PCs via Arc Control software, debuting with Panther Lake review driver downloads and initially supporting select DirectX 12 titles on Steam. Intel will update offline shaders alongside game patches and driver updates, with a focus on optimal performance. Petersen expressed support for Microsoft's efforts in precompiled shaders for Windows gaming. Intel Arc employs machine learning for its XeSS image upscaler and Xe Frame Generation system, with plans to address frame-pacing issues using AI. Petersen discussed the need to distinguish between frame generation and rasterization, emphasizing that visual improvements should be viewed separately from performance metrics like frames per second.
AppWizard
January 6, 2026
AGI, Inc. has a valuation of 0 million and is developing AI assistants that mimic human interaction with devices. At CES 2026, the company showcased its Android app, currently in private beta, which allows users to delegate tasks across various apps using voice or text commands. The app is powered by custom AI models developed through reinforcement learning and utilizes accessibility features to navigate and execute tasks on smartphones. AGI, Inc. aims to transition to a fully local model within six months and is collaborating with Qualcomm and Samsung. The company has received million in funding from venture capital firms and has 30,000 individuals on its app's waitlist.
AppWizard
December 31, 2025
Modern PC gaming faces a challenge where gamers experience underutilized GPUs at around 60% capacity, leading to faltering frame rates despite investing in high-end graphics cards. This issue arises not from CPU inadequacy but from gaming demands evolving faster than how games utilize CPU power. Players upgrading to more powerful GPUs like the RTX 4080 or RX 7900 XT report minimal frame rate improvements, particularly at 1080p and 1440p resolutions, with CPU cores being pushed to their limits while GPU usage declines. This trend is evident across various game genres, and even DirectX 12, which offers improved multithreading, struggles to scale effectively beyond six to eight cores. Developers recognize these CPU limitations but find it challenging to address them. Modern games simulate numerous elements continuously, rely on real-time asset streaming, and face difficulties in distributing workloads effectively across CPU cores. Additionally, console hardware influences game design, often leading to CPU-bound scenarios on high-end PCs. Performance varies between Intel and AMD CPUs depending on game design, with some games demonstrating effective CPU scaling while others do not. CPU bottlenecks are expected to persist as GPU advancements outpace CPU improvements, emphasizing the need for gamers to consider CPU capabilities alongside GPU upgrades.
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