GPUs

BetaBeacon
July 28, 2025
GameSir addressed problems with Dimensity devices by investing time and resources in debugging and analyzing, optimizing resource scheduling, creating a code conversion mechanism for Mali GPUs, and making runtime optimizations. They also claimed to offer native support for 32-bit PC games and are teaming up with MediaTek to offer custom GPU drivers for GameFusion. There is no release timeline for these drivers yet.
AppWizard
July 28, 2025
Wuchang: Fallen Feathers has experienced performance issues since its launch, leading to player frustration despite positive reviews. Publisher 505 Games has released patches to improve performance, but these updates may have misled players about the game's graphics settings. Hardware analyst Daniel Owen found that the internal rendering resolution is capped below native levels, even when the resolution scaling slider is set to 100%. The patch notes for version 1.3 included vague references to adjustments in super sampling resolution limits, which some believe obscured the true nature of the changes. Instead of providing a real performance boost, the update seems to have implemented a forced upscaling mechanism that inflates frame rates while reducing visual quality. This has resulted in a softer or more pixelated appearance for players, despite maxed-out settings. The optimization patch has only yielded a modest 2-3 FPS improvement at non-native scaling. The lack of clear communication from 505 Games regarding these changes may provoke further backlash from the gaming community.
AppWizard
July 25, 2025
Wuchang: Fallen Feathers has received 'Mostly Negative' reviews on Steam due to performance issues on PC, despite its modest system requirements. Players report stuttering and slow frame rates, particularly with DLSS 4 frame generation. Testing shows that a 6GB GTX 1060 averages 44fps at 1080p on Low settings, while Intel’s Arc A750 achieves 51fps on High. Performance improves significantly on lower presets, with the RTX 4060 averaging 64fps on High and 124fps on Low. Key demanding settings include Shadow quality, Vegetation quality, and Global Illumination, which can be adjusted for better performance. Switching from TSR to DLSS is recommended for compatible GPUs, improving visual quality despite a slight performance hit. Frame generation issues occur during ambient dialogue, causing frame rate drops. Players are advised to adjust settings thoughtfully to enhance their experience.
AppWizard
July 23, 2025
505 Games has removed the review embargo for WUCHANG: Fallen Feathers, which is developed by Leenzee. The game supports NVIDIA DLSS 4 with Multi-Frame Generation but lacks compatibility with AMD FSR 3.0 and Intel XeSS. Benchmarking was conducted on a PC setup featuring an AMD Ryzen 9 7950X3D and various graphics cards. At 1080p with Max Settings, the AMD RX 7900XTX was the minimum requirement for over 60FPS, while the NVIDIA RTX 3080 and AMD Radeon RX 6900XT struggled. At 1440p with Max Settings, only the NVIDIA RTX 4090 and RTX 5090 provided a smooth experience. No GPU achieved stable 60FPS at Native 4K with Max Settings, with the NVIDIA RTX 5090 averaging around 54FPS. The game has performance issues, particularly with frame rates dropping significantly during in-game events. Adjusting graphics settings had limited impact on performance, and visual quality suffered at lower settings. The game features impressive graphics with Lumen GI and high-resolution textures, despite some low-resolution textures and minor shadow pop-ins.
AppWizard
July 22, 2025
NACON unveiled RoboCop: Rogue City – Unfinished Business for PC, utilizing Unreal Engine 5. The benchmarking process used an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM at 6000MHz, and various graphics cards including AMD Radeon RX 6900XT, RX 7900XTX, RX 9070XT, and NVIDIA RTX 2080Ti, RTX 3080, RTX 4090, RTX 5080, and RTX 5090, on a Windows 10 64-bit environment with specific drivers. The game lacks a built-in benchmark tool, so testing was conducted in the police station area, a demanding segment early in the game. It features a range of graphics settings and supports advanced technologies like DLSS 4, AMD FSR 3.0, and Intel XeSS 2.0. At 1080p with Epic Settings, all tested GPUs exceeded 60FPS, with the RTX 2080Ti achieving over 65FPS. At 1440p with Epic Settings, the NVIDIA RTX 3080 is the minimum requirement for smooth gameplay, while the RX 6900XT did not reach 60FPS. The RTX 4090 and RTX 5090 maintained framerates above 60FPS at Native 4K with Epic Settings. Benchmarks indicate that Unfinished Business performs better than its predecessor, with the RTX 2080Ti in Rogue City dipping below 60FPS, while Unfinished Business consistently exceeds 65FPS. At 4K, the RTX 4090 struggled to maintain 60FPS in Rogue City, whereas Unfinished Business remained above 70FPS. Both games experience occasional stuttering during world traversal, and while Unfinished Business matches Rogue City in visual fidelity, it surpasses it in performance. The game employs Lumen for global illumination but has noticeable artifacts and subpar facial and lip-sync animations. Unfinished Business has a smaller environment compared to Rogue City, contributing to its enhanced performance, and offers support for DLSS, FSR, and XeSS for optimization.
AppWizard
July 14, 2025
Nvidia will make its Smooth Motion technology available for all RTX 4000 graphics cards, a feature previously exclusive to the RTX 5000 series. Currently in beta through Nvidia's latest driver update, Smooth Motion enhances frame rates by inserting additional frames, functioning at the driver level and supporting any DirectX 11 or DirectX 12 game. This technology offers benefits for older PC games that may not receive updates for frame generation. Users have reported issues with the beta version, including crashes and system lock-ups, and enabling Smooth Motion requires the Nvidia Profile Inspector tool. An official release for RTX 4000 graphics card owners is anticipated soon.
AppWizard
July 1, 2025
A recent update to Steam has introduced a fully integrated in-game performance monitor, transitioning from its beta phase. This upgraded tool enhances the previous frame counter with additional features, allowing users to activate it through Steam settings for real-time insights into system performance. It displays frame rate values, differentiates between frames generated by technologies like DLSS or FSR, and provides analysis of minimum and maximum frame values along with a graph of frame rate fluctuations. The monitor also tracks CPU performance, GPU performance, and system memory usage, streamlining the assessment of these metrics. Users can choose from four levels of detail and customize the display options. Future enhancements are planned, including automatic detection of common hardware performance issues. Currently, the focus is on Windows users and commonly used GPUs, with broader support expected in future updates.
AppWizard
July 1, 2025
Minecraft Java Edition has released update version 1.21.7, which includes the following new content: - A new painting titled "Good Boy" by artist Sarah Boeving. - A music disc called "Lava Chicken" by Hyper Potions, which can be obtained by defeating a Chicken Jockey. The update also includes several bug fixes and performance improvements: - Corrected moon and map visuals on certain devices. - Resolved rendering errors affecting text and signage. - Fixed crashes linked to AMD graphics cards. - Addressed memory leaks and texture-related crashes. - Improved underwater fog effects. - Rectified issues with block-breaking animations. Players can download the update by accessing the Minecraft Launcher, enabling Snapshots, and selecting version 1.21.7. It is advised to back up save files when using snapshot builds.
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