Grace

AppWizard
September 29, 2026
Google Play is introducing new subscription features aimed at AI applications and services with variable costs. These include Usage-Based Billing, allowing users to maintain a prepaid balance that replenishes automatically; Multi-Quantity Subscriptions for organizations to purchase multiple subscriptions in one transaction; Mixed Carts for offering auto-renewing subscriptions alongside one-time purchases; and Cross-Developer Bundling for selling complementary subscriptions from different developers as a single package. Additionally, Google is enhancing user retention through a Dynamic Grace Period for payment issues, Retention Offers during cancellation, and personalized winback offers for former subscribers. Many of these features are currently available or being rolled out through Google's Early Access Program.
AppWizard
September 21, 2026
Microsoft is exploring the integration of advertisements into its XBOX gaming ecosystem without increasing prices. The company filed a patent on September 3 for a system that introduces ads during non-disruptive moments in games, such as loading screens or after missions. This system includes the concept of "advertising credits," allowing players periods free from ads. XBOX plans to incorporate ads into services like XBOX Cloud Gaming, which will offer a free tier for users who engage with ads. The company aims to prioritize player experience, avoid interrupting gameplay, maintain high-quality standards for ads, clearly distinguish ads from game content, and align ads with player expectations.
Winsage
September 16, 2026
Microsoft will hold an event on October 7 in San Francisco to unveil innovations in AI, Windows, and the Surface Laptop Ultra, along with the Nvidia RTX Spark. The focus will be on local AI capabilities on Windows PCs, and attendees can expect announcements regarding the availability and pricing of the Surface Laptop Ultra. High-profile figures, including CEO Satya Nadella and Nvidia CEO Jensen Huang, will be present at the event.
Winsage
September 16, 2026
Microsoft is hosting an event on October 7, 2026, in San Francisco at 10 AM PT / 1 PM ET, featuring CEO Satya Nadella, Surface chief Pavan Davuluri, and NVIDIA CEO Jensen Huang. Expected announcements include the Surface Laptop Ultra and the Surface RTX Spark Dev Box, with details on pricing and availability anticipated. Microsoft will also showcase enhancements to Windows 11, focusing on the Windows K2 initiative to improve user experience and address issues like bugs and UI inconsistencies. Additionally, Project Zenith, a new line of devices for developers, will be introduced to support local AI experiences.
AppWizard
September 8, 2026
Keff0, a community modder, has released two YouTube videos featuring over 600 cut voice lines from the Resident Evil 4 remake and nearly 400 from Resident Evil Requiem. These lines provide insights into characters like Leon, Ashley, Luis, and the Merchant, including a reference to Resident Evil Village. The cut lines from Requiem reveal that burning zombies would plead for water and express gratitude when relieved of suffering. Additionally, a character named Chunk laments his impending death, while Leon has a poignant line stating, “I promise I'll make it home,” reflecting his desire to move beyond his past.
AppWizard
September 7, 2026
Google Photos has changed its photo retention policy, reducing the grace period for restoring deleted images from 60 days to 30 days. This update aligns the retention period for deleted cloud images with that of locally stored photos. Notifications about this policy change are being sent to Android users, marking its official rollout.
Winsage
September 5, 2026
NVIDIA has enhanced the capability to run AI agents locally on its hardware in collaboration with Microsoft and software partners, coinciding with the launch of new RTX Spark Windows PCs. The installation process for local agent software has been simplified, with improved inference speeds and the introduction of NVIDIA PAIR, which distributes inference tasks across multiple PCs on a local network. Three applications benefiting from these enhancements are Hermes Agent, OpenClaw, and Perplexity Portable Computer, all designed to minimize manual configuration. Hermes Agent offers a one-click local setup for RTX and DGX systems, automatically detecting the GPU and optimizing model selection. OpenClaw simplifies local model setups for RTX GPUs with at least 24GB of VRAM, backed by an open-source community. Perplexity Portable Computer, already available on Linux, is extending support to NVIDIA RTX GPUs and Windows. NVIDIA is also improving performance in the open-source inference stack, achieving throughput increases of up to 1.9 times on GeForce RTX 5090 and up to 1.4 times on DGX Spark clusters. The PAIR software identifies compatible PCs on the same network to optimize computing resources, supporting various hardware configurations. The upcoming RTX Spark Windows PCs, set to launch in October, will include compact desktop and laptop designs featuring Blackwell GPU and Grace CPU architecture. Game publishers like Electronic Arts and Ubisoft are developing titles for these systems. Additionally, CyberLink's PhotoDirector AI PC Mode will integrate local AI processing for creative tasks, emphasizing the trend of migrating generative AI workloads from cloud to local devices. NVIDIA notes that over half of U.S. households have two or more PCs, indicating potential for maximizing computing power.
AppWizard
September 3, 2026
Limited Run Games and Cyan Worlds are releasing modern remakes of the classic puzzle adventure titles Myst and Riven for PC and console platforms later this year. The Myst remake will be available in two physical editions: the Standard Edition priced at .99 / €44.95 / £40.00 / $CAD 56.99 and the Big Box Edition priced at .99 / €71.95 / £65.00 / $CAD 91.99. The Riven remake will also have a Standard Edition at the same price points and a Big Box Edition with the same pricing structure. Pre-orders for both games will begin on September 18, 2026, and will close on October 18, 2026.
AppWizard
August 29, 2026
- The Blood of Dawnwalker: Developer: Bandai Namco Entertainment Europe S.A.S., Release Date: September 2, Price: .99, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - Avatar Legends: The Fighting Game: Developer: PM-Studios, Inc., Release Date: September 3, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - NBA 2K27: Developer: 2K, Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S. - Onimusha: Way of the Sword: Developer: CAPCOM CO., LTD., Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - NHL® 27 Deluxe Edition: Developer: Electronic Arts, Release Date: September 4, Price: .99, Platforms: Optimized for XBOX Series X|S. - Halloween – Digital Deluxe Edition: Developer: IllFonic Publishing, Co-Publisher: Gun Media, Release Date: September 4, Price: .99, Platforms: Optimized for XBOX Series X|S. - Young Suns (Game Preview): Developer: KO_OP, Release Date: August 31, Price: .99, Platforms: Game Pass / Optimized for XBOX Series X|S / Smart Delivery. - Shelldiver: Developer: Gagonfe, Release Date: September 1, Platforms: Game Pass / Optimized for XBOX Series X|S. - Moonlighter 2: The Endless Vault (Game Preview): Developer: 11 bit studios, Release Date: September 2, Platforms: Game Pass / Handheld Optimized. - Angeline Era: Developer: Analgesic Productions, Release Date: September 2, Platforms: Optimized for XBOX Series X|S. - BioEden: Developer: Focus Entertainment, Release Date: September 3, Price: .79, Platforms: Optimized for XBOX Series X|S. - Puzzledorf: Developer: Stuart's Pixel Games, Release Date: August 31, Platforms: Optimized for XBOX Series X|S. - Salvation: Echoes of War: Developer: Infinite Entropy, Release Date: August 31, Platforms: Optimized for XBOX Series X|S. - Sticker Picker (Xbox Series): Developer: Afil Games, Release Date: August 31, Platforms: Optimized for XBOX Series X|S. - Crimson Moon: Developer: ProbablyMonsters, Release Date: September 1, Platforms: Optimized for XBOX Series X|S. - Tintle's Great Colorful Adventure: Developer: Midnight Pounce Studios, Release Date: September 1, Platforms: Optimized for XBOX Series X|S. - Eden Coil: Developer: Brainium Games, Release Date: September 2, Platforms: Optimized for XBOX Series X|S. - Feed Your Cat: New Paths: Developer: Tribus Games Indie, Release Date: September 2, Platforms: XBOX Play Anywhere. - Marsupilami 2 – Salsa Palombia: Developer: Microids, Release Date: September 2, Price: .99, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - Pharmacy Store Simulator: Developer: Art Games Studio S.A., Release Date: September 2, Platforms: Optimized for XBOX Series X|S. - Radiation Caterpillar: Developer: Brainium Games, Release Date: September 2, Platforms: Optimized for XBOX Series X|S / Smart Delivery. - Super Woden Rally Edge: Developer: Eastasiasoft Limited, Release Date: September 2, Platforms: Optimized for XBOX Series X|S / Smart Delivery / XBOX Play Anywhere. - Asdivine Knot: Developer: KEMCO, Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S / Smart Delivery / XBOX Play Anywhere. - Brainrot Kart: Developer: Skibidi Studios, Release Date: September 3, Platforms: Optimized for XBOX Series X|S / Smart Delivery / XBOX Play Anywhere. - Bus Simulator 27 – Year 1 Edition: Developer: astragon Entertainment, Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S. - Dexter Stardust: Adventures in Outer Space: Developer: Flynn's Arcade, Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S. - Dream Doctor: Developer: Bad Minions, Little Giant, Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - Fight School Simulator: Developer: Ultimate Games S.A., Release Date: September 3, Price: .99, Platforms: Optimized for XBOX Series X|S. - Galactic Vault: Developer: Take IT Studio!, Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - Hearthstorm: Developer: NOSTRA GAMES LTD, Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - Komorebi: A Furry Visual Novel: Developer: Top Hat Studios, Inc., Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - SpeedRunners 2: King of Speed: Developer: tinyBuild, Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - Shoe it All!: Developer: Bright Gambit, Release Date: September 3, Platforms: Optimized for XBOX Series X|S. - Dream Cage: Developer: JanduSoft, Release Date: September 4, Price: .49, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - Fear The Timeloop: Developer: PlayWay S.A., Release Date: September 4, Price: .99, Platforms: Optimized for XBOX Series X|S / XBOX Play. - Flute Of Gobelin: Developer: RainForest Game Studio, Release Date: September 4, Platforms: Optimized for XBOX Series X|S. - Fortress Merge: Developer: QubicGames S.A., Release Date: September 4, Platforms: XBOX Play Anywhere. - Hockey Beasts: Developer: Revulo Games LLC, Release Date: September 4, Price: .99, Platforms: Optimized for XBOX Series X|S. - I Am Angel: Developer: PortingGuru, Release Date: September 4, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - Isle of Reveries: Developer: Electric Airship, Release Date: September 4, Platforms: Optimized for XBOX Series X|S. - Moonbringer: Developer: 2dragontails, Release Date: September 4, Platforms: Optimized for XBOX Series X|S / Smart Delivery / XBOX Play Anywhere. - Order Automatica: Developer: better. publishing, Release Date: September 4, Platforms: Optimized for XBOX Series X|S / Smart Delivery. - Railbreak DX: Developer: Dead Drop Studios LLC, Release Date: September 4, Platforms: Optimized for XBOX Series X|S / XBOX Play Anywhere. - Tales of Formentera: Developer: Ratalaika Games S.L., Release Date: September 4, Platforms: Optimized for XBOX Series X|S / Smart Delivery / XBOX Play Anywhere.
AppWizard
August 23, 2026
Veteran Soulsborne YouTubers VaatiVidya and Oroboro have shared gameplay videos for The Duskbloods, an exclusive PvPvE title for the Switch 2. Hidetaka Miyazaki, the project lead, has discussed the game with IGN and Automaton. The design of Duskbloods resembles the level layouts of Nightreign, emphasizing verticality and exploration, contrasting with Elden Ring's landscapes. Visuals in Duskbloods evoke Bloodborne, featuring hooded ogres similar to Church Giants, a map reminiscent of Yharnam, a boss encounter in a cathedral, weapons akin to those in Elden Ring and Bloodborne, and thematic elements like a battle in a field of white flowers. The map's vertical density is compared to Shadow of the Erdtree and Nightreign. Concerns exist regarding FromSoftware's ability to maintain multiplayer balance and support, as well as the game's single-player content and potential PC release. The gaming community is eager for updates leading up to the network test.
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