graphical fidelity

AppWizard
March 25, 2025
Mojang's update, Minecraft Vibrant Visuals, enhances the game's graphical fidelity while maintaining core gameplay mechanics. The initial rollout will focus on the Bedrock Edition, followed by the Java Edition. New features include directional lighting, volumetric fog, dynamic shadows, enhanced water reflections, and subsurface scattering. Essential gameplay elements like mob spawning and crop growth will remain unchanged. The update is optional, allowing players to toggle new graphics on or off, and is backwards compatible with existing worlds. It will run locally, independent of friends' settings, and aims for accessibility across various Bedrock devices, with more compatibility details to be announced. Early testing versions will be available soon, with a full release expected in the coming months.
AppWizard
March 24, 2025
Minecraft Live announced significant updates, including the introduction of Vibrant Visuals, an optional graphical upgrade for the game. This upgrade will first be available for the Bedrock edition, with the Java edition to follow. Key features include directional lighting, subsurface scattering, and volumetric fog. Additionally, the upcoming update titled Spring to Life will introduce variants of various mobs and new ambient features like the firefly bush and falling leaves. A teased update will feature a dried ghast block that can be transported to the Overworld, where players can revive it as a friendly mob and equip a harness to mount it.
AppWizard
March 13, 2025
Rise of the Ronin was released on Steam a year after its PlayStation 5 launch, but players are experiencing significant performance issues, including stuttering, low frame rates, crashes, and input delays. Koei Tecmo is investigating these problems and developing a patch. The game has received a "mixed" rating on Steam, with only 44% of user reviews being positive. Many users express disappointment with the game's graphical quality, and while some report satisfactory experiences, frustrations are prevalent. Koei Tecmo acknowledged issues with FPS drops and model rendering when using the Ultra graphics preset and suggested lowering the graphics settings and FPS limit as a temporary solution.
AppWizard
March 9, 2025
Apollo and Artemis are server and client applications designed for streaming visuals from a gaming PC to a smartphone while allowing input from the smartphone. Apollo is installed on the gaming PC and includes a virtual display feature, while Artemis is installed on the smartphone. Both applications are forks of Sunshine and Moonlight, with Apollo offering automatic adjustments for resolution, refresh rate, and aspect ratio. To set up Apollo, users must download and install the Apollo.exe file on a Windows machine, create a password, and access the web UI. For Artemis, users download the APK file, connect to the same WLAN as the Apollo server, and enter a pin displayed on the smartphone into the Apollo web UI. The setup is currently limited to Windows PCs and Android smartphones, and while it can work with Moonlight, the developer plans to move away from Sunshine and Moonlight in the future.
AppWizard
March 8, 2025
XenonRecomp is a project focused on preserving Xbox 360 games by transforming them into native x86 software, enhancing their graphical fidelity. The Xbox Series X currently supports only 632 out of 2,155 Xbox 360 titles through emulation. XenonRecomp faces challenges such as understanding system architecture, supporting PowerPC instructions, and addressing the lack of MMIO support. Developers must also obtain assets from legal copies of the original games. The game Sonic Unleashed has been successfully ported using this method, with enhancements demonstrated by Modern Vintage Gamer.
AppWizard
March 7, 2025
Over a decade has passed since the launch of Grand Theft Auto 5, which remains the only installment in the series not fully completed by the author. The Enhanced edition features advancements such as full ray tracing, DLSS, and FSR support, but the single-player experience feels neglected compared to the rich content of GTA Online. The focus has shifted towards online gameplay, with new features like the Career Builder and exclusive content such as Hao's Special Works and the storyline "Oscar Guzman Flies Again." There are concerns that the single-player component may become merely an introduction to the online universe, and hopes for a more inclusive experience in future installments like GTA 6 are expressed. The author plans to explore the available content in GTA Online.
AppWizard
March 5, 2025
Rockstar has released the Grand Theft Auto V PC update, named GTA V Enhanced, which replaces the previous version, now called GTA V Legacy. The update has higher system requirements, with minimum specifications including a 64-bit processor, Windows 10, Intel Core i7-4770 or AMD FX-9590, 8 GB RAM, and NVIDIA GeForce GTX 1630 or AMD Radeon RX 6400. Recommended specifications include Windows 11, Intel Core i5-9600K or AMD Ryzen 5 3600, 16 GB RAM, and NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600XT. Progress can only be transferred from the Legacy version once, affecting both Story Mode and GTA Online. New features in the update include ray tracing support, AMD FSR and NVIDIA DLSS upscaling, faster load times via DirectStorage, enhanced 3D audio with Dolby Atmos, and DualSense controller support. However, HDR display support is not yet implemented, and the NVIDIA App does not recognize the new version. The game runs smoothly at an average of 123 frames per second on high-end rigs without Frame Generation, which may be added in future updates. Players must use the Rockstar Games Launcher regardless of owning the game on Steam or Epic Games Store, complicating DLSS management. A mod is available to assist with DLSS file management during gameplay.
AppWizard
March 1, 2025
Monster Hunter Wilds has been released on PC, but users with lower-end graphics cards are experiencing significant performance issues. Initial impressions were positive, but players face a lengthy shader compilation process, with times varying from six minutes on a Ryzen 7 9800X3D to over 13 minutes on a Ryzen 5 3600. The graphical settings menu is detailed, but a prompt to enable frame generation appears misplaced for low-end machines. Players reported PS3-level texture quality and stuttering during gameplay, particularly when turning the camera. Adjusting texture settings from high to medium alleviated some stuttering, but texture quality remained poor. Performance issues may stem from aggressive texture streaming and decompression processes, affecting cards like the RTX 4060. Users with 8GB of VRAM or less should approach the game cautiously, as similar performance issues were noted on other mid-range GPUs. Higher-end GPUs like the RTX 4070 also experienced stuttering, raising concerns about performance with higher-resolution texture packs. Overall, the game’s optimization across various hardware configurations appears lacking.
AppWizard
March 1, 2025
Monster Hunter Wilds has received a mixed rating on Steam, with players expressing significant frustration over its performance issues. Many reviews highlight the game's optimization problems, with players noting that achieving 60fps requires frame generation, which should not be necessary. Capcom has offered tips to improve the gaming experience but has not alleviated player concerns. The game is built on the RE Engine, which has performed well in other titles, but struggles in open-world settings like Monster Hunter Wilds. The critical feedback primarily focuses on the game's performance, indicating a pressing need for improvements.
AppWizard
February 14, 2025
Ubisoft has announced that Assassin’s Creed Shadows will be released on March 20, 2025, for PlayStation 5, Xbox Series X|S, and PC, set in 16th-century feudal Japan. The game features two protagonists: Yasuke, a historical African samurai, and Naoe, a skilled shinobi. It will not be available on older consoles like PlayStation 4 and Xbox One. Key features include uncapped frame rates on PC, multiple performance modes on consoles, ray tracing, AI-driven upscaling techniques, and spatial audio technology. The game is powered by the new Anvil engine, designed exclusively for current-generation hardware, and will run at 60 FPS on consoles. Minimum and recommended system requirements for PC have been specified, and the game requires a constant internet connection for activation and online features. Pre-orders are open with multiple editions available.
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