Half-Life

AppWizard
July 18, 2026
Programmer Christopher Green has had a long career in the gaming industry, working on titles such as Amiga's Flight Simulators, Ultima Underworld, and Magic: The Gathering Online. He has worked at Valve for a total of 16 years, during which he contributed to projects like both Source engines, Day of Defeat: Source, The Orange Box, and both Portal games. Green retired from Valve for the second time recently, having returned in 2023 after a six-year hiatus. He shared insights from his career in a blog post and hosted AMAs on Reddit. Green previously worked at Leaping Lizard Software, where he helped develop Magic: The Gathering Online. He noted that Valve's work culture allows for personal projects, but newcomers may face challenges if their ideas deviate from mainstream expectations. His retirement announcement included details about his home office setup, which features advanced technology, and he expressed enthusiasm for pursuing personal projects, likely to be shared on GitHub.
AppWizard
July 17, 2026
Rockstar has decided not to release a physical version of its upcoming game, GTA 6, while Sony plans to stop producing discs for PlayStation consoles by January 2028. The gaming community has reacted strongly, but it is unlikely that either company will change its decision. The transition to a discless future is seen as inevitable. In the PC gaming sector, physical discs have largely become obsolete, with platforms like Steam dominating the market. The initial skepticism towards Steam has shifted as it became a reliable digital marketplace, leading to a decline in physical media. The absence of physical discs raises concerns about consumer autonomy, pricing, and game preservation, as digital ownership is often limited to licenses rather than full ownership. The shift away from physical media has been ongoing, with modern gaming increasingly reliant on digital downloads and updates.
AppWizard
July 13, 2026
Edwin is currently sidelined by an illness following TennoCon, and he is expected to submit stories on Soulframe and Warframe: Tau before fully resting. New PC games being released this week include: - Ascend to Zero: A sci-fi action-roguelike with temporal manipulation. - Forensics: Crime Scene Detective: A game focused on managing fingerprint and bullet comparisons. - Soulforge Lost Path: A Survivorslike/bullet heaven game with limited inventory management. - D-Topia: A puzzle adventure about maintaining an AI-managed society. - The Incident at Galley House: A visual novel remake of a murder mystery text adventure. - Happy's Humble Burger Cult: A cooking horror game for 1-4 players. - Moss: The Forgotten Relic: A 3D platformer available for non-VR PC players. - Storebound: A cooperative horror puzzler launching into version 1.0. - Wreck Runners: A multiplayer game set in a haunted Bermuda Triangle. - Fogpiercer: A tactical roguelike deckbuilder focused on defending a train. - Frozen Ship: A first-person survival game launching in early access on the 17th. Additionally, today marks RPS’s 19th birthday, and the team will be scattered in the coming days for various events and holidays.
AppWizard
July 12, 2026
Christoffer Bodegård began his journey into PC gaming with a DOS machine from his father and first played Disney's The Jungle Book. His passion for role-playing games was ignited by Dragon Age: Origins, which led him to explore many titles, including Planescape: Torment. After eight years of development, his game Esoteric Ebb launched in March to critical acclaim. Currently, he is playing Victoria 3, having logged around 400 hours, and previously played Abiotic Factor. The oldest games on his PC are Heroes of Might and Magic 3, King of Dragon Pass, Deus Ex, and Diablo 2, with Heroes 3 being a favorite. He has logged around 1,000 hours in Esoteric Ebb and is particularly fond of Europa Universalis IV, especially the Anbennar mod. Bodegård has never uninstalled Deus Ex, which greatly influences his design philosophy. He relies on Notepad++ for scripting and has improved his desktop organization from a cluttered state to a cleaner setup.
Winsage
July 7, 2026
ReactOS has successfully run Half-Life 2, following its ability to run the original Half-Life a month prior. This was achieved using a GeForce GTX 960 graphics card with Nvidia's 368.1 legacy driver and Creative Sound Blaster Audigy drivers. The progress was documented by @AotorHibiki. ReactOS is an open-source project aimed at creating a Windows-compatible operating system, currently in alpha state after nearly three decades of development.
AppWizard
July 5, 2026
A fully playable browser version of Half-Life 2 has been released, created by developers Slqnt and 98006 in three months. This version includes the entire main campaign and two episodic DLCs, operating natively on devices without cloud streaming. It utilizes WebGL 2 and WebAssembly to run graphics-intensive tasks and translate C++ code into JavaScript. The port features a Source console for accessing developer commands, though it does not support Steam achievements. Testing on various devices showed the best performance on a Windows PC, achieving over 100 FPS. The future of the port depends on Valve's response, and while copyright issues pose challenges, many classic games are available for free online.
Winsage
July 1, 2026
A modder demonstrated Windows 11 running on a vintage system with a Core 2 Quad Q6600 processor, DDR1 RAM, and an ATI Radeon HD 4650 AGP graphics card, achieving stable performance with games like Half-Life 2 and Crysis. The setup utilized an ASRock ConRoe865PE motherboard with an Intel i865PE chipset and required some "hacking interventions" for hardware compatibility, including launching the AGP 8X interface and activating H.264 video decoding. The Radeon HD 4650 AGP used Windows 7 64-bit drivers from 2012. The modder noted that Windows 11 officially supports BIOS systems via Windows 11 IoT, contributing to its stability on older hardware. The system's performance was enhanced by a Toshiba THNSNJ512GCSU solid-state drive (SSD). Additionally, another modder doubled the performance of a GeForce GTX 1650 by increasing its VRAM to 8 GB, and a different modder compressed GTA V to 2.5 GB.
AppWizard
June 29, 2026
A sealed copy of the game Half-Life sold for 2,725 at a Goldin auction, receiving 70 bids and starting at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: A remarkable event unfolded recently at a Goldin auction, where a sealed copy of the iconic game Half-Life fetched an impressive ,725. This particular copy, which garnered a total of 70 bids, began its journey at a modest starting price of 0 last month. The auction not only highlighted the enduring popularity of this classic title but also set a new benchmark in the realm of PC gaming collectibles. Record-Breaking Sale This sale marks a significant milestone, as Half-Life has now become the highest-priced PC game ever sold at auction. The sealed copy received an impressive "85+" rating from the Video Game Authority, underscoring its pristine condition and collectible value. According to the lot description on the Goldin website: VGA registry reports confirm only one copy of this edition with a higher grade. Released in 1998 by Sierra On-Line, this sealed copy of Half-Life is a first-person shooter for PC (for Windows 95/98/NT) and the first game in the series. Before this auction, the record for a PC game was held by Akalabeth: World of Doom (1979), which sold for ,211 several years ago. The achievement of Half-Life is a testament to its lasting impact on the gaming community. However, the ,725 price tag, while impressive, still pales in comparison to the staggering amounts commanded by some titles from the Nintendo Entertainment System. Earlier this month, a sealed copy of Super Mario Bros. made headlines by selling for an astonishing million at a Heritage Auctions event, illustrating the vast differences in collectible values across gaming platforms." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"]. This sale makes Half-Life the highest-priced PC game ever sold at auction. The copy received an "85+" rating from the Video Game Authority and is one of only two copies of this edition with a higher grade. Released in 1998 by Sierra On-Line, it is a first-person shooter for PC. The previous record for a PC game was held by Akalabeth: World of Doom, which sold for ,211.
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