Half-Life

AppWizard
August 8, 2026
On August 11, a beloved title from Bethesda will return exclusively for Xbox One, Xbox Series X, and potentially PC users as part of the Xbox Game Pass offering. The addition of Date Everything to Xbox Game Pass Ultimate, Premium, and PC Game Pass has been officially announced for the same day. Titles such as Grounded 2 and Bounty Star will also be added to the Premium tier after their initial releases in the Ultimate and PC tiers. Speculation surrounds the potential addition of Wolfenstein 3D, which has not been formally announced, but may be revealed at QuakeCon. Wolfenstein 3D, released in 1992, is recognized as a pivotal title in the first-person shooter genre and was ported to the Xbox 360 in 2009. The upgraded version will soon be accessible through Xbox Game Pass.
AppWizard
August 8, 2026
"Doom II" has received a new official level nearly three decades after its initial release. "Age of Empires II: The Age of Kings," released in 1999, features 13 distinct civilizations and has seen numerous expansions that enhance multiplayer modes. "Grim Fandango," released in 1998, is celebrated for its distinctive art design and captivating narrative, despite initial commercial struggles. "Half-Life," released in 1998, introduced a seamless gameplay experience and a compelling narrative, establishing itself as a classic in the first-person shooter genre. "StarCraft," released in 1998, allows players to choose from three unique factions and is known for its balanced gameplay and robust online multiplayer experience.
AppWizard
August 1, 2026
The technology behind Half-Life, known as GoldSrc, is a modified version of the Quake engine, and remnants of Quake code are present in Valve's Source 2. A modder named KleskBY is developing a project called Libre-life, which aims to port elements from Half-Life into Quake source ports, particularly focusing on the Zircon Engine. KleskBY believes that older engines like GoldSrc have limitations that hinder creativity and prefers using Quake source ports over Xash3D, arguing that they offer capabilities that Xash does not. Libre-life is in early development, with progress including the reimplementation of all weapons from Half-Life 1. KleskBY uses AI extensively in the project, despite expressing strong negative opinions about AI's broader implications.
AppWizard
July 30, 2026
Half-Life: Alyx has introduced a 'No VR' mode that allows players without virtual reality headsets to play the entire campaign on a flatscreen. Originally launched in 2019 as a VR-exclusive title, it faced criticism for being inaccessible to many fans of the series. The new mod enhances gameplay with interaction mechanics similar to those in games like SOMA or Amnesia, allowing players to engage with objects by aiming and holding down a button. Currently in testing, the mod covers only the first chapter of the game, with a public release expected soon. While the game is designed for VR, the mod offers an opportunity for those unable to use a headset to experience the narrative and gameplay interactively.
AppWizard
July 18, 2026
Programmer Christopher Green has had a long career in the gaming industry, working on titles such as Amiga's Flight Simulators, Ultima Underworld, and Magic: The Gathering Online. He has worked at Valve for a total of 16 years, during which he contributed to projects like both Source engines, Day of Defeat: Source, The Orange Box, and both Portal games. Green retired from Valve for the second time recently, having returned in 2023 after a six-year hiatus. He shared insights from his career in a blog post and hosted AMAs on Reddit. Green previously worked at Leaping Lizard Software, where he helped develop Magic: The Gathering Online. He noted that Valve's work culture allows for personal projects, but newcomers may face challenges if their ideas deviate from mainstream expectations. His retirement announcement included details about his home office setup, which features advanced technology, and he expressed enthusiasm for pursuing personal projects, likely to be shared on GitHub.
AppWizard
July 17, 2026
Rockstar has decided not to release a physical version of its upcoming game, GTA 6, while Sony plans to stop producing discs for PlayStation consoles by January 2028. The gaming community has reacted strongly, but it is unlikely that either company will change its decision. The transition to a discless future is seen as inevitable. In the PC gaming sector, physical discs have largely become obsolete, with platforms like Steam dominating the market. The initial skepticism towards Steam has shifted as it became a reliable digital marketplace, leading to a decline in physical media. The absence of physical discs raises concerns about consumer autonomy, pricing, and game preservation, as digital ownership is often limited to licenses rather than full ownership. The shift away from physical media has been ongoing, with modern gaming increasingly reliant on digital downloads and updates.
AppWizard
July 13, 2026
Edwin is currently sidelined by an illness following TennoCon, and he is expected to submit stories on Soulframe and Warframe: Tau before fully resting. New PC games being released this week include: - Ascend to Zero: A sci-fi action-roguelike with temporal manipulation. - Forensics: Crime Scene Detective: A game focused on managing fingerprint and bullet comparisons. - Soulforge Lost Path: A Survivorslike/bullet heaven game with limited inventory management. - D-Topia: A puzzle adventure about maintaining an AI-managed society. - The Incident at Galley House: A visual novel remake of a murder mystery text adventure. - Happy's Humble Burger Cult: A cooking horror game for 1-4 players. - Moss: The Forgotten Relic: A 3D platformer available for non-VR PC players. - Storebound: A cooperative horror puzzler launching into version 1.0. - Wreck Runners: A multiplayer game set in a haunted Bermuda Triangle. - Fogpiercer: A tactical roguelike deckbuilder focused on defending a train. - Frozen Ship: A first-person survival game launching in early access on the 17th. Additionally, today marks RPS’s 19th birthday, and the team will be scattered in the coming days for various events and holidays.
AppWizard
July 12, 2026
Christoffer Bodegård began his journey into PC gaming with a DOS machine from his father and first played Disney's The Jungle Book. His passion for role-playing games was ignited by Dragon Age: Origins, which led him to explore many titles, including Planescape: Torment. After eight years of development, his game Esoteric Ebb launched in March to critical acclaim. Currently, he is playing Victoria 3, having logged around 400 hours, and previously played Abiotic Factor. The oldest games on his PC are Heroes of Might and Magic 3, King of Dragon Pass, Deus Ex, and Diablo 2, with Heroes 3 being a favorite. He has logged around 1,000 hours in Esoteric Ebb and is particularly fond of Europa Universalis IV, especially the Anbennar mod. Bodegård has never uninstalled Deus Ex, which greatly influences his design philosophy. He relies on Notepad++ for scripting and has improved his desktop organization from a cluttered state to a cleaner setup.
Winsage
July 7, 2026
ReactOS has successfully run Half-Life 2, following its ability to run the original Half-Life a month prior. This was achieved using a GeForce GTX 960 graphics card with Nvidia's 368.1 legacy driver and Creative Sound Blaster Audigy drivers. The progress was documented by @AotorHibiki. ReactOS is an open-source project aimed at creating a Windows-compatible operating system, currently in alpha state after nearly three decades of development.
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