Valve has released the Steam Frame, its first VR headset since 2019, priced at ,059, bundled with Half-Life: Alyx. The game has been ported to run natively on the Qualcomm Snapdragon Gen 3 chip, allowing it to operate without a traditional desktop PC. The Steam Frame features eye-tracking technology and foveated rendering, enhancing performance by focusing on areas where the user is looking. Valve invested a year in software development for the headset, benefiting not only Half-Life: Alyx but also other games on the platform. The Steam Frame supports various games without extensive porting and can run Windows games through translation and emulation layers. Valve has not been developing new VR content since 2025, though speculation about Half-Life 3 persists.
A horror game based on the Scream film franchise was discovered in the Steam data leak that occurred from August 29 to 31, 2026. The game, an unfinished multiplayer prototype created by Fatshark, was found by a Twitter user named Roly Poly Reaper, who managed to run it on their computer and enable online multiplayer. The prototype included several unfinished builds, with one featuring operational networking code that allowed players to take on the roles of survivors evading a player-controlled Ghostface. The project appears to have been a pitch build, never fully greenlit for production, and was stored in Valve’s old Steam2 backend for approximately 15 years before the leak.
Roly Poly Reaper used the Goldberg Steam emulator and Radmin VPN to run the game, circumventing the need for a live connection to Valve’s servers. Fatshark, known for cooperative shooters, had reportedly built the Scream prototype around 2011, coinciding with the release of Scream 4. The prototype's existence predates the popularization of the asymmetric horror genre by several years. The Steam2 leak itself involved approximately 12 to 13 terabytes of data, including various internal builds and beta versions from Valve and third-party developers. Valve has not publicly commented on the leak.
In 1998, notable PC games included Half-Life, Unreal, StarCraft, Thief, and Baldur's Gate, while console games featured Nintendo 64's Ocarina of Time and Banjo-Kazooie, and PlayStation's Metal Gear Solid and Resident Evil 2. Sanitarium, an isometric point-and-click adventure game, was released in April 1998, focusing on the story of Max, an amnesiac in a sanitarium. A new version, Sanitarium Enhanced, is set to be released by Ziggurat, featuring widescreen support, controller support, an extras gallery, a new hint mode, bug fixes, and optimizations for the Steam Deck, with availability on Nintendo, PlayStation, and Xbox consoles in 2026.
The 2006 first-person shooter, You Are Empty, will be re-released as the Absolute Edition on October 27th, 2026, coinciding with its 20th anniversary. It will be available on ZOOM, Steam, and the Epic Games Store. Developed by Mandel ArtPlains and Digital Spray Studios, and published by 1C Company, the game is set in an alternate-history 1950s Soviet Kyiv. The Absolute Edition will feature modern updates such as controller support, achievements, improved loading times, and the ability to sprint, addressing issues from the original version. The retail price is expected to be .99.
The narrator first played Half-Life at age 11 and found it frightening. B.J. Blazkowicz from Wolfenstein 3-D was born on August 11, 1911, making him 32-33 years old during the game's events. He is the grandfather of Commander Keen and an ancestor of DoomGuy. Kyle Katarn from Star Wars: Dark Forces was born in 23 BBY, making him 23 during Dark Forces, 28 in Jedi Knight, and 35 in Jedi Outcast. Cate Archer from No One Lives Forever was born in 1942, making her 25 during the game's events set in 1967. Prisoner 426 from Unreal has no defined age, allowing for player interpretation. Caleb from Blood was born in 1847, making him 81 during Blood set in 1928, but his death complicates his biological age. DoomGuy's age is generally assumed to be in his mid-thirties, though it is never officially specified. Ranger from Quake is suggested to be in his mid-forties to early fifties, based on lore from Quake Champions. Duke Nukem's age is ambiguous, with some sources suggesting he is between 45 and 47 during Duke Nukem Forever, while others envision him in his mid-thirties.
On August 11, a beloved title from Bethesda will return exclusively for Xbox One, Xbox Series X, and potentially PC users as part of the Xbox Game Pass offering. The addition of Date Everything to Xbox Game Pass Ultimate, Premium, and PC Game Pass has been officially announced for the same day. Titles such as Grounded 2 and Bounty Star will also be added to the Premium tier after their initial releases in the Ultimate and PC tiers. Speculation surrounds the potential addition of Wolfenstein 3D, which has not been formally announced, but may be revealed at QuakeCon. Wolfenstein 3D, released in 1992, is recognized as a pivotal title in the first-person shooter genre and was ported to the Xbox 360 in 2009. The upgraded version will soon be accessible through Xbox Game Pass.
"Doom II" has received a new official level nearly three decades after its initial release. "Age of Empires II: The Age of Kings," released in 1999, features 13 distinct civilizations and has seen numerous expansions that enhance multiplayer modes. "Grim Fandango," released in 1998, is celebrated for its distinctive art design and captivating narrative, despite initial commercial struggles. "Half-Life," released in 1998, introduced a seamless gameplay experience and a compelling narrative, establishing itself as a classic in the first-person shooter genre. "StarCraft," released in 1998, allows players to choose from three unique factions and is known for its balanced gameplay and robust online multiplayer experience.
The technology behind Half-Life, known as GoldSrc, is a modified version of the Quake engine, and remnants of Quake code are present in Valve's Source 2. A modder named KleskBY is developing a project called Libre-life, which aims to port elements from Half-Life into Quake source ports, particularly focusing on the Zircon Engine. KleskBY believes that older engines like GoldSrc have limitations that hinder creativity and prefers using Quake source ports over Xash3D, arguing that they offer capabilities that Xash does not. Libre-life is in early development, with progress including the reimplementation of all weapons from Half-Life 1. KleskBY uses AI extensively in the project, despite expressing strong negative opinions about AI's broader implications.
Half-Life: Alyx has introduced a 'No VR' mode that allows players without virtual reality headsets to play the entire campaign on a flatscreen. Originally launched in 2019 as a VR-exclusive title, it faced criticism for being inaccessible to many fans of the series. The new mod enhances gameplay with interaction mechanics similar to those in games like SOMA or Amnesia, allowing players to engage with objects by aiming and holding down a button. Currently in testing, the mod covers only the first chapter of the game, with a public release expected soon. While the game is designed for VR, the mod offers an opportunity for those unable to use a headset to experience the narrative and gameplay interactively.