human creativity

AppWizard
March 27, 2026
Owlcat has admitted to using generative AI in the development of The Expanse: Osiris Reborn, specifically for prototyping and placeholders, which will be replaced before final assets are created. PR manager Katharina Popp clarified that this approach is intended to streamline development, allowing for rapid iteration. However, this decision has sparked debate among fans, many of whom prefer human creativity over AI-generated content. Owlcat previously stated that generative AI was not used in their other titles, raising questions about their commitment to originality. The community has expressed resistance to the technology, with some players stating they do not want to play games that incorporate generative AI.
Winsage
March 16, 2026
Microsoft utilizes AI-generated images in its Windows Learning Center blog posts, tagging them with “AI Art Created by Copilot.” By late 2025, Copilot had integrated image generation capabilities powered by ChatGPT, leading to the use of AI visuals in promotional content. However, the header images in these posts are not confirmed to be AI-generated. The company faces criticism for its reliance on AI, with social media backlash against its initiatives and the Windows 11 operating system. There are concerns about the accuracy of AI-generated images, which could mislead users. Microsoft is encouraged to promote human creativity to regain consumer trust and compete effectively with alternatives like macOS.
AppWizard
December 31, 2025
Larian Studios confirmed its use of AI to "explore references," while Expedition 33's Sandfall faces allegations regarding its AI applications. Black Ops 7 was criticized for using generative AI art assets, and Arc Raiders utilized AI to generate additional voice lines. Adrian Chmielarz, founder of The Astronauts, expressed skepticism about AI's ability to create compelling games, stating that quality games cannot be made solely through AI. He acknowledged the impressive capabilities of AI but emphasized the need for human creativity in game development. Chmielarz mentioned Revolution Software's use of AI to upscale imagery for Broken Sword, which he considers a fair application of the technology. He maintains a strict policy against AI-generated content in his projects, emphasizing the importance of human connection in gaming. Chmielarz noted that AI might be more accepted as a tool rather than a creative force and speculated that the gaming landscape will shift dramatically by 2026 with major titles on the horizon.
Search