Turn-based combat in RPGs is characterized by strategic depth, particularly in managing character positioning on the battlefield. This gameplay element allows for tactical maneuvers such as flanking bonuses and area-of-effect attacks, enhancing the experience beyond mere actions. Real-time-with-pause mechanics do not replicate the satisfaction of physically moving pieces, reminiscent of tabletop games. A strong sense of ownership over characters is also crucial, with customization options fostering a deeper connection. Games like Divinity: Original Sin 2 allow for character respec and renaming, further personalizing the player's experience. The relationship between the player and their party is complex, combining affection with a sense of control.