image quality

BetaBeacon
May 8, 2026
Frame generation technology, previously common in PC gaming, is now available on Android devices through a new Vulkan-based iteration of Lossless Scaling's technology. This technology can be accessed through a standalone version or GameHub, both requiring the purchase of Lossless Scaling for .99 on Steam. LSFG on Android offers features such as up to an 8x frame generation multiplier, performance mode, HDR mode, anti-artifact mode, and flow scale adjustment. Despite some limitations, such as noticeable artifacting and added latency, this technology can significantly improve frame rates on Android devices, particularly for PC game emulation.
AppWizard
April 25, 2026
Android's built-in Linux Terminal app is set to receive an upgrade with new options for adjusting image quality and performance, particularly beneficial for users in desktop mode. The latest Android 17 QPR1 beta 1 introduces a setting to adjust the Terminal's resolution, offering three choices: Full (prioritizes visual quality), Half (balances performance and visibility), and Quarter (maximizes performance at the cost of visual fidelity). Users can access these options through Settings > Advanced. The update also includes a full-screen button to hide navigation and status bars, and a redesigned toolbar in a pill-shaped floating bar at the bottom of the screen. Additionally, a feature to limit memory usage is being tested for future stable rollout in Android 17.
AppWizard
April 22, 2026
Nvidia has released a research paper that indicates potential graphics performance improvements of 2-3 times in certain scenarios, utilizing techniques like reciprocal neighbor selection and duplication maps, without heavily relying on artificial intelligence. The research focuses on path tracing, a rendering technique that is currently only feasible on advanced graphics cards. Nvidia's recent advancements include reservoir-based spatiotemporal importance resamplers (ReSTIRs), which could achieve up to a 65x performance improvement over existing methods. The new paper revisits this algorithm, offering an additional 2x-3x performance boost and enhancing image quality. The research suggests that path-traced modes in video games could experience significant performance enhancements, although it remains unclear if these improvements can be implemented via a simple driver update or if new hardware will be required.
AppWizard
April 21, 2026
The Pimax Crystal Super 57PPD virtual reality headset features a resolution of 3,840 x 3,840 pixels per eye and a maximum refresh rate of 90Hz. It has a weight of 879g without the cable and approximately 1kg with a 1m cable. The headset offers a 106-degree horizontal field of view and utilizes inside-out tracking via four cameras. It includes a single cable with DisplayPort and USB-C connections, and comes with two controllers. The headset's displays use QLED technology with local backlight dimming, providing vibrant colors and contrast, though it does not achieve the infinite contrast of OLED. The Crystal Super has eye tracking technology for automatic interpupillary distance adjustments and foveated rendering. The headset is modular, allowing users to swap out the screen and optics for different configurations. It is priced at ,599, reduced from ,799, with an additional 2% discount available.
AppWizard
April 16, 2026
Pragmata is developed by Capcom using the RE Engine, showcasing significant advancements in visual fidelity while maintaining gameplay reminiscent of the Xbox 360 era. The game performs well across various hardware platforms, including the Nintendo Switch 2, and most gaming PCs can handle it effectively. High-end machines, such as those with an RTX 5080, can maximize settings for an enhanced visual experience, but average gamers may need to adjust settings for optimal performance. The game features ray tracing technology, offering two options: a standard toggle for global illumination and reflections, and a path tracing mode that replaces traditional rasterized lighting. Lower ray tracing settings can sometimes produce noisy reflections, particularly in areas with shiny surfaces. Nvidia users can enhance visuals with the DLSS Ray Reconstruction setting, but it requires path tracing to be enabled. Recommended graphics settings for Pragmata suggest that players can enjoy high settings even with mid-range graphics cards. For example, an RTX 3060 Ti at 1080p can achieve around 97 fps with ray tracing on, but enabling path tracing can drop the frame rate to about 44 fps. Players are advised to start with the “Balanced” preset and make incremental adjustments to optimize performance and visual fidelity. Performance tests revealed that the RTX 3060 Ti at 1080p achieved 100 to 110 fps, while the AMD Radeon RX 9070 excelled at 1440p with 130 to 140 fps. The RTX 5080 delivered 100 to 110 fps at 4K, and the RTX 5090 reached 195 fps at minimum settings but dropped to 126 fps with the balanced preset. Enabling ray tracing at the Quality preset reduced the frame rate to 115 fps, and for path tracing, DLSS should be set to performance, as the RTX 5090 managed only 59 fps under maximum settings. Pragmata demonstrates scalability, accommodating both lower-end and high-performance hardware.
AppWizard
April 16, 2026
Capcom's new sci-fi shooter, Pragmata, features a narrative centered on Hugh, the last survivor of a lunar rescue mission, and Diana, an android with hacking abilities, as they navigate a 3D-printed lunar facility. The game has locked out Radeon support, which has raised concerns about business motivations over technical limitations, despite the Radeon RX 9000-series cards performing well. AMD users can access FSR 3 upscaling, with FSR 4 available for RX 9000-series cards, while older RX 7000- and RX 6000-series cards are limited to FSR 3. The game supports various rendering modes, including rasterization, ray tracing, and path tracing. At 1080p, ray tracing performs well on most hardware, but at 1440p and 4K, higher VRAM cards show better performance. Path tracing requires upscaling and frame generation for optimal playability, with DLSS Frame Generation providing significant benefits for Nvidia users. The RTX 3070 lacks DLSS frame generation support, necessitating FSR 3 for testing, which results in lower image quality compared to DLSS. Overall, Pragmata is designed to leverage advanced graphics technologies, particularly for GeForce RTX 40- and 50-series card owners, while also offering a solid experience for AMD users, albeit with some limitations.
AppWizard
April 3, 2026
Markus Persson, known as Notch, criticized Nvidia's Deep Learning Super Sampling (DLSS) technology on social media, stating that it "fundamentally makes no sense" because it uses the same hardware to run a neural network for frame generation. Community responses clarified that DLSS utilizes specialized hardware, specifically Tensor Cores, optimized for machine learning tasks. Some commentators suggested a focus on raw raster performance instead of machine learning enhancements. Nvidia's vice president, Bryan Catanzaro, emphasized the need for smarter graphics rendering approaches, arguing that brute force methods are inefficient. Current testing of DLSS and Frame Generation is being conducted by an expert named Nick, who is analyzing the GPU's workload in rendering frames. While DLSS has supporters, it also faces criticism, particularly regarding its performance on lower-spec graphics cards.
AppWizard
April 3, 2026
Markus Persson, known as Notch, criticized Nvidia's Deep Learning Super Sampling (DLSS) technology on social media, arguing that it is illogical to use the same hardware that struggles to run games at reasonable speeds to operate a neural network for generating additional frames. He compared DLSS to anti-aliasing, suggesting both technologies complicate the rendering process. Nvidia's vice president, Bryan Catanzaro, highlighted a shift in the industry towards artificial intelligence to improve graphics rendering, stating that traditional methods are no longer sufficient. He emphasized the need for smarter approaches to optimize resource use in graphics rendering. Nick, a tester, is evaluating DLSS and Frame Generation, illustrating the GPU's workload in rendering versus AI interpolation of frames.
AppWizard
April 2, 2026
Nvidia DLSS 4.5 has been released in beta, featuring advancements in frame generation technology, including the ability to generate up to five "fake frames" with a 6x frame generation option. The Dynamic Multi Frame Generation (MFG) allows users to benefit from multi-frame generation without it being constantly active. This feature is available exclusively for RTX 5000 series graphics cards. Testing with an RTX 5080 showed that activating 2x frame generation increased frame rates to an average of 105fps, while 4x frame generation raised it to approximately 180fps, albeit with increased input lag. The Dynamic Frame Generation mode maintained frame rates between 210fps and 250fps but resulted in a peak PC latency of 68ms. Lowering the target FPS to 120 stabilized frame rates around 120fps with 2x or 3x frame generation, improving responsiveness. Results may vary based on game settings, and exceeding 3x frame generation can lead to input lag. Dynamic MFG allows for easier configuration by automatically adjusting frame generation based on the target refresh rate.
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