- Maxing out graphics settings to "Ultra" can lead to performance drops without significant visual improvements; "Very High" or "High" settings often provide a better balance of visuals and performance.
- The effectiveness of ray tracing in games varies based on implementation; some games showcase its benefits while others do not.
- Photorealism in graphics does not necessarily equate to immersion; true immersion relies on art style, narrative, gameplay, and performance.
- Modern upscaling technologies like DLSS and FSR have improved to the point where the difference between upscaled and native resolution is often imperceptible to most gamers.
- Frame generation can create visual artifacts and latency issues, particularly for budget GPUs, making it less effective at low framerates.
- Recent advancements in GPUs have made high-quality gaming more accessible, challenging the belief that only high-end GPUs are needed for top-tier gaming experiences.