In game development, especially for expansive fantasy RPGs, there is an ongoing debate about the balance between realism and gameplay experience. CD Projekt Red (CDPR) has addressed this challenge effectively, particularly during the development of The Witcher 3. Philipp Weber from CDPR highlighted the importance of detail in gameplay, noting that players are curious about the mechanics behind the scenes. The distinction between hand-crafted NPCs and AI-driven ones is significant, with CDPR describing it as "a canyon," emphasizing the value of intentional design choices for player engagement. The ongoing discussion about detail versus gameplay will influence the future of interactive entertainment.