Veteran programmer Koji Sugimoto criticized the trend of emulating retro visual glitches in modern games, particularly the revival of the affine texture warping effect from the original PlayStation. He expressed his discontent on August 5, lamenting that what was once a frustrating limitation is now celebrated as a charming quirk. Sugimoto previously described the deliberate use of warped textures as “detestable” and highlighted the challenges developers faced in overcoming these visual distortions. He noted a disconnect between the nostalgia some players feel and the difficulties encountered by developers.