influence

AppWizard
March 5, 2026
Minecraft Experience: Villager Rescue will debut in Asia at Green Canvas within the Mandai Wildlife Reserve from 24 April to 13 September 2026. This immersive experience has previously launched in Dallas, London, and Toronto and invites participants to save a village from a zombie siege through eight interactive rooms. The experience includes large-scale projections, theatrical sets, motion-tracking gameplay, and storytelling, with participants using a unique "Orb of Interaction." After completing the quest, players can visit the Trading Post for keepsakes and earn an in-game cape. Developed by Supply + Demand in collaboration with Microsoft and Mojang Studios, this event capitalizes on Minecraft's popularity, with over 300 million copies sold worldwide. Merlin Entertainments announced plans for additional location-based entertainment experiences inspired by Minecraft, expected to open between 2026 and 2027.
BetaBeacon
March 5, 2026
- Hi Stakes Market Game operates on a persistent online market with modeled market dynamics. - The platform supports a variety of simulated instruments and order types. - Price movements are driven by stochastic modeling and supply-and-demand mechanics. - AI-driven market events and sentiment shifts influence asset behavior. - Players can complete objectives for reputation and rewards. - In-game credits can be used for giveaways for physical prizes. - Multiplayer interaction allows players to observe, discuss, and contest strategies. - The game is available for free download on mobile platforms and major app stores.
AppWizard
March 4, 2026
Google is launching a Registered App Stores program for Android, allowing third-party app stores to officially register if they meet specific quality and safety criteria. This program aims to provide a better installation experience for users and will be rolled out in a major Android release later this year, initially targeting markets outside the US. Registration is optional, and stores can continue using the existing sideloading process. Alongside this, Google is unbundling its fee structure, reducing service fees for developers to between 15% and 20%, with an additional 5% fee for using Google Play billing in certain regions. The rollout of the new billing structure is expected by the end of June in the US, UK, and Europe, with global completion by September 30, 2027. The initiative is part of a broader settlement with Epic Games and reflects ongoing legal pressures for greater competition in app distribution.
AppWizard
March 4, 2026
Alphabet's Google has announced a transformation in app distribution on Android devices, allowing external companies to register and launch their own app stores by paying a one-time fee. This change aims to enhance accessibility for competitors and lower costs for developers. Google will reduce its standard commission for developers from 30% to as low as 15% or 10% in some cases, with implementation expected by June in the US, UK, and EU, and similar changes in Australia, South Korea, and Japan by the end of 2026. Developers using Google’s billing services will incur a flat fee of 5%, while they can also opt for third-party payment processors. Epic Games has expressed approval of these changes, which they believe will help resolve ongoing litigation. Google generated approximately .66 billion in sales from its app marketplace in 2020, and regulatory changes could reduce its gross profit by around billion. The European Commission has accused Google of violating the Digital Markets Act, which could lead to fines of up to 10% of its global annual revenue. Google has previously faced €9.5 billion in fines for competition law violations. A US jury ruled in 2023 that certain Android policies violated antitrust law, leading to an injunction requiring Google to allow competing app stores access to its app catalog. Despite regulatory pressures, Google stated that the changes to the developer fee structure were voluntary and not mandated by legal rulings.
AppWizard
March 4, 2026
From April 24 to September 13, 2026, the Minecraft Experience: Villager Rescue will take place at Green Canvas in Mandai Wildlife Reserve. This exhibition features a one-hour adventure where participants explore eight themed rooms, engaging in interactive gameplay to save a village. It is designed for families and players of all levels, incorporating large-scale projections and storytelling. Attendees will use a handheld device called the Orb of Interaction and can collect a keepsake and unlock a digital in-game cape at the end. The exhibition is created by Supply + Demand, Microsoft, and Mojang Studios, and Minecraft has sold over 300 million copies worldwide. Presales begin on March 10, 2026, with general sales starting the next day, and discounts are available for WildPass and Friends of Mandai members until March 23, 2026.
AppWizard
March 2, 2026
Resident Evil Requiem has achieved a 9.5 average user score on Metacritic, matching Clair Obscur Expedition 33, and has an average critic score of 88, positioning it as a top contender for Game of the Year. It shares the top spot on the 2026 charts with Mewgenics, both holding an average score of 89 on Opencritic. Requiem is currently ranked number one on Metacritic's 'Best Games by User Score' page, indicating strong public sentiment. The game has received close to 2,500 user reviews, while Expedition 33 has over 24,000. On Steam, it has an 'overwhelmingly positive' user score of 96%, based on 18,000 English-language reviews.
AppWizard
March 2, 2026
Bungie conducted a "server slam" for the reboot of Marathon to stress-test its online capabilities ahead of the release on March 5th. Players provided feedback on various aspects, including: - UI Feedback: Bungie is collecting user input on the user interface and plans to iterate post-launch. - PC Performance: Issues reported include high CPU usage, low GPU utilization, FPS ceilings around 80-100, and stuttering. - PvP Frequency: Bungie is investigating player density on maps and welcomes feedback on gameplay experiences. - Movement and Heat Generation: Discussions about heat generation and momentum are ongoing, with players encouraged to share thoughts on movement mechanics. - Med and Ammo Economy: Feedback on the economy of medical supplies and ammunition, particularly regarding stack sizes and item effectiveness, is being collected. - Weasel Error Codes: Players have encountered Weasel error codes related to network disruptions, and Bungie is investigating these issues. The author expressed mixed feelings about the gameplay experience, noting issues with extraction-shooting mechanics and ammunition shortages, while appreciating the art direction.
AppWizard
March 1, 2026
Project Zomboid's build 42 was released in an 'unstable' form in December 2024 and has not yet transitioned to a 'stable' state, despite the addition of multiplayer support in late 2025. Concerns have arisen within the community regarding the team's communication during this prolonged development. Christian 'Serellan' Allen became the new design director in late 2025 and aims to address these issues. He acknowledges the complexity of the game and the need for dedicated design leadership. The team is currently focused on bug fixes, balancing, and polishing build 42, with no specific release date for the stable version. Enhancements made under Allen's direction include a revamped right-click menu and planned balance adjustments for game modes. He emphasizes the importance of community feedback and intends to improve communication about the game's direction.
AppWizard
March 1, 2026
SpaceCraft is an upcoming space exploration game from Shiro Games, set to launch into Steam Early Access in the second quarter of 2026. The game will allow players to explore a vast galaxy with diverse planets, mine and craft resources, design and build ships, and engage in trade with other factions and players.
Search