Dark Messiah of Might and Magic, developed by Arkane in 2006, features a blend of linear and open-world gameplay set in a town besieged by the undead. Players engage in encounters such as using a ballista against a zombie cyclops and chasing a ghoul across rooftops. The game includes a succubus character who provides guidance, enhancing the immersive experience. It also incorporates strategic stealth gameplay with a sandbox environment filled with guards and allows players to craft weapons. The game is noted for its creativity and distinct sequences that keep players engaged without repetitive gameplay.