job cuts

AppWizard
April 30, 2025
Electronic Arts is implementing layoffs at Respawn Entertainment, affecting approximately 100 employees, due to the discontinuation of two early-stage incubation projects, including an extraction shooter set in the Titanfall universe, codenamed R7. Additionally, EA is reducing between 300 and 400 positions across the company, primarily within the Experiences team. Respawn has assured fans of its ongoing commitment to developing Apex Legends and its Star Wars titles. EA's representative stated that the layoffs are part of a strategy to align teams and allocate resources for future growth. Respawn expressed gratitude to affected employees and is offering support, while reaffirming its dedication to player-first experiences and innovation.
AppWizard
April 25, 2025
Intel plans to cut approximately 20 percent of its workforce to streamline operations and reduce bureaucracy. This follows a previous reduction of 15,000 positions. The layoffs are expected to begin in the second quarter of the year, although the exact number of affected employees has not been disclosed. New CEO Lip-Bu Tan aims to revitalize the company's engineering functions and has emphasized the need for strategic investments in engineering talent and technology. He acknowledged the necessity of cost reductions and mentioned that Intel's current cost structure exceeds competitive benchmarks. The company has revised its operating expense and capital spending targets, with further details to be shared in an upcoming investor call.
AppWizard
March 19, 2025
Daniel Clough, co-CEO of Bossa Studios, announced his departure from the company via LinkedIn. He joined Bossa in 2018 as general manager and became co-CEO in January 2021. His tenure included navigating challenges in the gaming industry, leading to a significant downsizing of the studio in preparation for the release of their upcoming title, Lost Skies. Clough noted that the studio's new size necessitated a restructuring. His departure is part of a broader leadership change, with several team members also leaving. Bossa recently implemented job cuts as part of ongoing adjustments to industry dynamics.
AppWizard
February 27, 2025
Krafton has laid off employees at its subsidiary, Striking Distance Studios, which developed The Callisto Protocol. The company confirmed the layoffs, stating that Striking Distance remains operational and is reducing its team size to create a more sustainable environment. The studio previously laid off 32 employees in 2023, which was about 20% of its workforce at that time. Striking Distance was founded in 2019 by Glen Schofield and launched The Callisto Protocol in 2022.
AppWizard
February 25, 2025
Bossa Games, based in London, has announced a workforce reduction as part of a strategic pivot for the late-stage production of its upcoming title, Lost Skies. Co-CEO Henrique Olifiers shared that the studio plans to reorganize into smaller teams after the game's launch to enhance innovation and expedite future development. He expressed regret over the layoffs, acknowledging the talent of those affected. Earlier in 2024, Bossa Games had already laid off about a third of its staff.
AppWizard
February 18, 2025
Sweden's Liquid Swords is reducing its workforce due to challenges in the gaming industry, as stated by CEO Christofer Sundberg. The studio, founded in 2020 and backed by NetEase, has not disclosed the number of layoffs but expressed regret over the impact on employees. Sundberg noted that shifting market conditions have hindered the studio's ability to meet its success timeline, leading to the difficult decision to part ways with talented individuals. Liquid Swords is part of a trend among NetEase-backed ventures facing similar struggles, including Worlds Untold and Jar of Sparks, highlighting the volatility in the gaming industry.
AppWizard
February 12, 2025
Unity is planning another round of layoffs, as communicated by CEO Matthew Bromberg via email. The Chief Technology Officer and teams focused on Engine Product and Ads will be affected, although the exact number of layoffs is not specified. The layoffs are attributed to an overwhelming workload on the engine team and the need for restructuring following Unity's merger with Ironsource, which requires consolidating advertising teams into the Runtime business. Unity will provide support to impacted employees, including access to mental health benefits through Lyra.
AppWizard
December 5, 2024
IllFonic, the studio behind Friday the 13th: The Game and Predator: Hunting Grounds, announced staff reductions due to challenges in the gaming industry. CEO Charles Brungardt attributed the decision to broader industry conditions and the struggles of their latest release, Killer Klowns from Outer Space: The Game, which has not maintained a strong player base. He expressed regret over the cuts and encouraged industry connections for displaced team members.
AppWizard
October 17, 2024
The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo (STJV) has called for a strike at the Paris-based developer Don't Nod due to proposed layoffs affecting 69 employees. The union alleges that the studio's leadership is using the economic climate as a pretext for job cuts and emphasizes the need to protect employees' rights. Don't Nod has cited deteriorating financial results as the reason for the layoffs and is implementing a reorganisation plan to maintain competitiveness. The company has begun discussions with employee representative bodies to provide transparency regarding the proposed changes.
AppWizard
October 17, 2024
Bandai Namco has cut approximately 200 employees from its games division, transitioning them to 'oidashi beya' or 'expulsion rooms,' which are used to encourage resignations. The company denies the existence of such practices, stating that workforce reductions are based on evaluations of current circumstances. This reduction represents about 15 percent of the company's total headcount of 1,300. The cuts follow the successful launch of the Dragon Ball game, Sparking Zero.
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