Players in the game Crop start their journey in an abandoned car, with the nearby farmhouse representing hope amidst a washed-out bridge to the outside world. The first task is to dig a grave for the previous owner, setting a grim tone for the farming experience. Gameplay involves traditional farming mechanics but with a slow, deliberate pace that emphasizes effort and intention. Players can earn money to invest in equipment and expand their farms, while the narrative hints at darker themes, including an abduction and the mysterious death of the former owner. The game features occult symbols and unsettling notes, suggesting a connection between sacrifice and abundance. Influences include the eerie atmosphere of Twin Peaks and the storytelling of Tarkovsky, alongside elements from Outer Wilds and Dredge. Relationships with characters are tracked through 'minimaps,' and the game has an estimated playtime of around 15 hours, focusing on exploration and uncovering mysteries rather than fitting into the horror genre.