The timing of video game releases has become increasingly complex for developers, with major publishers traditionally launching titles between one and three months before the holiday season. However, in recent years, many have shifted to releasing games from February to April, and even into May and June, creating a crowded market. Rockstar's announcement of Grand Theft Auto 6, initially set for 2024 but delayed to May 2026 and then to November 2026, has prompted developers to reconsider their release strategies. Team Cherry's announcement of Hollow Knight: Silksong disrupted the release schedule, forcing other developers to scramble for safer dates. Microsoft’s surprise release of Oblivion Remastered in April negatively impacted sales for indie titles like Rosewater, highlighting the challenges of coordinating release schedules in an increasingly crowded market. Upcoming releases such as Resident Evil: Requiem on February 27 and the potential launch of Fable could further complicate the landscape for developers in 2026.