That's No Moon is a relatively unknown studio in Los Angeles, established during the pandemic and backed by South Korean publisher Smilegate. The studio's debut game is titled Crossfire, which is a single-player, third-person tactical shooter that diverges from Smilegate's original competitive FPS. The game features a protagonist named Minkoff, voiced by Claudia Doumit, and incorporates high lethality, limited healing options, and manual magazine reloading. Players engage in intense firefights with controlled bursts of fire and a unique on-screen reticle that enhances the connection to the weapon. The game includes a modular inventory system for managing gear and ammunition, encourages looting, and offers a linear, narrative-driven campaign. An adaptive cover system allows players to use various forms of cover dynamically. The studio aimed to balance accessibility with tactical challenges, and they proposed using the Crossfire name after exploring the franchise's lore.