Kelley Gilmore, the head of Cloud Chamber, has been let go, and Hogarth de la Plante has moved to a new role in the publishing division as part of a leadership restructuring at 2K Games. This change aims to address concerns about the narrative quality of the upcoming BioShock title and to promote a more efficient development process. 2K Games has expressed its commitment to delivering a high-quality BioShock game that meets fan expectations. Cloud Chamber has been developing the next installment of the BioShock franchise since its establishment in 2019, following the release of BioShock Infinite in 2013.